Visual production, interactivity, Sounds

Music: main theme, different area themes, Boss theme, Game over win / loose

Actions of characters : punch, kick, run, jump

Background sounds i.e waves, motor transport, burning buildings, screams

Weapon sounds: slashes of knife, explosion, gun fire.

Button sounds/ interactions

Voices of characters: scream, speech, tired/ damaged noises

Object noises: opening of doors, keyboard typing, different terrain sound, coin pick-up

Clicker games i.e cookie clicker, flappy bird, angry birds

Drag and Drop games

Hazard perception test

Message menu in games

Quick time events

Loading sounds, loading music

Wii Fit / exercise consoles

Freesounds

Phone can be used as controller

Enemy sounds: screams , slashes of weapons, damaged noises, punch, kick, run, jump

NPC sounds: scream, speech

Pixel art: Mario

Controllers, Mouse, Joystick

8 - bit

Early 3D: Tomb raider

Modern 3D: Call of duty

2D

Pixel / 3D view: Harvest moon

Wii controller, Wii gamepad, xbox controller, ps controller

VR

Smell VR

Digital graphics

Photoshop

Survival horror

Rhythm

Endless runner

Platformer