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CONCEPTUAL MODELLING - Coggle Diagram
CONCEPTUAL MODELLING
PHYSICAL
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scale models
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variety of materials (usually cardboard, foam or balsa wood)
quick and inexpensive way of visualising relationship between landscapes (1:100) and individuals (1:20)
aesthetic models
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only concerned with style, form, color, texture
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GRAPHICAL
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3D MODELS
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perspective drawing
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single point perspective, two points perspective, three points perspective
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formal drawings
such as orthogonal, isometric and exploded isometric done with great precision and mechanical aids (CAD programs)
first step, represents product concept for first time in terms of appearence, form, size and function through sketches
VIRTUAL
CAD
ability to virtually prototype visualise and share ideas, simulations and analysis of products
2D, 3D and rendering --> photorealistic simulation of product (real product in real environment)
surface and solid models
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material properties, measurements and external forces should be considered (volume, gravity)
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data modelling
variety of database models, way data is stored and processed
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digital humans
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effects on performance, psychological indices, relations between oxygen intake and heart rate
save time and sources, test ergonomic factors, safety and physical requirements
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haptic technology
user becomes part of human simulation by connecting a human to a computer and receiving haptic perceptions
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bottom-up and top-down
top-down linking together components with direct relation, if one changes the other as well
bottom up creates parts before assembling, each independent geometry
virtual prototyping
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modifications quickly, materials minimised and low costs
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