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Frogger - Coggle Diagram
Frogger
Goal/Score
Time
If the time is 0 the player will lose a life and restart
Reset the timer when the game resets (when the player dies)
Score
Score increases when the player reaches a lily pad
Bonus points if the lily pad has a fly on it
Bonus points for interacting with power-up frog
End Goal
Reach all lily pads
Highest Score
Competition
Theme
Era
90's
Sci-fi
70's
Cowboy
Apocalyptic
Colours
8-bit
Gives retro feel
Red
Green
Blue
Grey
White
Black (trasparent)
Magenta
Blue
Industrial
Rust
Brown
Metals
Grey
Copper
Oxidising Copper
Blue/green
Orange
Caution paint pattern (Yellow and black lines)
Futuristic
Animated
Blues
Reds
Greys
Blacks
Nature
Greens
Blues
Whites
Yellows
Grey
Browns
Oranges
Place
Earth
Sea
Swamp
Forest
Moon
Mars
Airport
Super Market
Entities
Dangerous
Submerging/Disappearing
Turtles
Moving
Cars
Friendly
Moving
Power-up Frog
Non-power-up
Boats
Logs
planes
Stationary
Flies
Oxygen
Rations
Armour Piece
Player
Character
Frog
Cat
Chicken
Baby cow
Dog
Rabbit
Turtle