Please enable JavaScript.
Coggle requires JavaScript to display documents.
Graphics, passes data - Coggle Diagram
Graphics
Shader
Program ran on de GPU
Vertex Shaders (pixel)
Gets called for each vertex
Tell opengl were the vertex has to be in the window
Pass data from attributes into a next stage
FragmentShaders
Gets called for each pixel that needs to be rasterized
Which color is the pixel supposed to be
Tessolation Shader
GemotryShaders
Compute Shaders
API's
Opgengl
Crossplatform
Metal
Vulkan
Crossplatform
VertexBuffer
passes data