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Gaming through the Ages - Coggle Diagram
Gaming through the Ages
Impacts
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People trying to see the history of gaming can view it in a showcase through different time periods and view key moments, advancements and developments over the years
The BSHSGC won't have as many pacing issues or placement/positioning issues if they are presenting in front of a crowd as the app can be used as reference for the audience, making it a much smoother and crowd friendly experience
People trying to understand gaming history will be spending less time trying to research if they use the app compared to simply googling all the information
There is always a possibility that the gaming industry could have more stimulation due to the introduction of some more people who may be new to gaming
Developer Problems
Screens
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Interactive showcase
Cover images of the games are displayed with the title of them floating underneath, doesn't show too many at once
Year can be sorted, the genre can be sorted, platform
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Further details
Full detail list of genre, release year, award or not, screenshots etc.
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Search Results
Displays in a similar way to showcase but user cant go through categories. Instead it is more so just to scroll through more specific results.
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Competition
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Museum of Play
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Simple image with year and description on the side, with the timeline continuing down the page
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Coding Environment
Key Algorithms
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User-Owned games system - user can tick on details screen of games that they own and the app will recommend suggestions to the app
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User Interface
Features
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Scrolling showcase of different time periods that the user can swipe through and see different categories
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Usability Principles
No need for data or important information, meaning nothing can be leaked or lost - Safety
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Limited number of screens to make it simple for all people - Accessibility, Learnability
Data
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Required Data
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Game reviews, ratings, release dates. All the critical information about games including basic plot information or the type of gameplay involved.
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