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GamerPal - Coggle Diagram
GamerPal
User Problem
Group A
Young Experienced Gamers
- Know exactly what games they like and would like various filter options, especially genre to search for games
- Would want in-depth details on a game including information on the developers, previous updates and platforms that it's available on
- Passionate about gaming and would like to learn more about its history
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Group C
Adults
- Busy working and have little free time so they would need to be able to browse game quickly
- Strapped for cash due to day to day expenses and would like a wish list so they can wait for sales
- Mostly new to video games but can be experienced
- Would like to search for games by release date to "relive nostalgic memories"
Impacts
- Well made games by "up and coming" indie companies get the exposure they require
- Can help time poor adults enjoy games they like instead of them spending their free time searching
- Can help casual gamers who are hesitant on spending too much money on games find good cost effective options that appeal to them. Directly benefits both companies by creating more consumers of their products and the gaming community by increasing player base
- The app allows users to find games that they like, and research from the American Psychological Association (APA) has shown that gaming can provide learning, health and social benefits as well as reducing stress
Developer Problems
Coding Environment
Developmental tools
Swift, Keynote and SQLite3
Key algorithms
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Search results based on key words, genre, year published, developer and publisher which are inputted by the user,
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User Principles
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- Entrees of games from a wide variety of genres in order to cater to all ages and groups (Accessibility)
- Use of standardised icons for home, setting and wish list tabs (Learnability)
- Notifications are non-intrusive and straight to the point (Effectiveness)
- Inclusive and easy to understand language for all ethnicities and ages (Accessibility)
- Consistent colour/theme, simplistic design with concise information being shown on screen (Learnability)
- App must be easy to navigate for all ages (Accessibility)
- Interface must be catered to a mobiles limited screen size (Effectiveness)
- Help instructions available (Effectiveness)
- Large text size and well sized buttons (Effectiveness)
- Password shows dots when typed in and there is a button to show password (Safety)
User interface
Screens
Home tab
- Scrollable list of games, displaying the image of the game, a star rating (based on critic score), user rating (out of 10) and genre
- When a game is clicked it takes you to a new page where more information regarding the game is shown such as a summary, release date, publisher, developer, date of last update, suitability rating, price and reviews
- User reviews have a like or dislike button which determines the order in which the reviews are shown in (descending from most liked to least - an account is required to leave a review but not to like/dislike)
- When a game is clicked there is a button to save it to the wish list
- In the scrollable list there will be filter options for highest rated (by users), genre, year published, developer and publisher.
Wish List tab
- Option to add games is displayed when a game is clicked on the home screen, option to remove a game from the wish list is on the wish list screen
- Displays image of game with a title with star rating, user rating and genre on a bookshelf (if a book shelf fills, there are buttons displayed providing access to other pages of the bookshelf eg. bookshelf 1, 2 etc)
- Clicking a game in the wish list takes you to the same screen as when clicked on the Home Screen
- Filterable by date added, alphabetically or by rating (descending)
History of Gaming tab
- Time line from when the first video game console was released (Magnavox Odyssey- 1972) to modern day (PS5 and Xbox series X - 2020)
- Clickable dots on time line (dates for major console releases)
- When a dot is clicked it pulls up a page with the name, image and information regarding the console that was released in that year
Settings tab
- FAQ (frequently asked questions)
- Option to sign in or make an account (not needed to use the app, only required to leave a review on games as monitoring the contents of a review otherwise is too difficult)
- Option to delete account
Client Problem
Competitors
IGN Entertainment
Strengths:
- Saving games to look at in the future
- Provides articles and wiki pages with a comment section for discussion
- Daily top gaming news
- Following games that haven't been released yet
- History tab to find what you were previously looking at
- Detailed review information
Weaknesses:
- Lacks filter options for game platform
- Very unintuitive design (swiping sometimes changes the image or the tab)
- Requires a sign in
- Too much information on home screen (very overwhelming for people newer to gaming)
- Littered with advertisements leading to poor user experience (has auto play pop ups that loop)
- Way too many options to navigate through (4 tabs at the bottom of screen and each tab has 3-6 other tabs
- Searching for game reviews brings up a wiki page instead
- Unusable user interface for ipads (could be fixed with constraints)
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Requirements
Must cater to 3 varying user groups including: experiences gamers, new gamers and adults
Use game data in an interesting and innovative way
Should be based around and engage students in "gaming through the ages"
Functionality to filter games by categories
Addition of a wish list
Addition of information regarding the history of gaming
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Data
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Data Source Options
Data Base 1: vgsales.csv
Pro
Provides more concise information for the adult and new to video games groups while containing sufficient information for the experienced gamers group
Contains vgchartz link meaning data such as a game summary and worded user reviews can be pulled from the website and the user can be redirected there for more information regarding a game
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