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SST Game - Coggle Diagram
SST Game
Menus
Start-Up
Main Menu (play, settings, about, etc)
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Credits (Need to list art, audio, fonts)
Pre-Level
- Tube Select (Single screen with Overlay changing values)
- Level Select (List Overview Screen or Carousel Screen + Details Screens)
- Confirm Character, Tube & Level Choice
- Character Select (Overview Screen & Details Modal)
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Post-Level
Level Complete / Ranking Screen (Play again or back to main menu - or better back to either level select of Confirm screen, which I guess is my overworld?)
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Commisions
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Environment Art (Use existing, saved ones from itch and ask scary for more)
Audio (BGM for levels and title themes and menus, but use existing for sfx)
AI Racers / Enemies
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Character controller maybe moving raycasts to detect obstacles, walls, etc and then steering away from those
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