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UE4 - ENV - Workflow - Coggle Diagram
UE4 - ENV - Workflow
Terrain
Heightmap and Sculpting
Sculpting
Zbrush
UE4 - Landscape Mode - Sculp Tool
Procedural Generation
Houdini
World Machine
Gaea
Real Worl Height Map
Terrain Party
USGS
HearthData Nasa
Texturing
Tiled Textures Creation
EU4 - Material
Substance Designer
Megascans / Mixer
UE4 - Landscape Mode - Paint tool and Auto Material
Blended Tiled Textures - Paint tool
Procedural Foliage
Adaptative Tilling => Based on distance view
Hand Texture
Mari
Substance Painter
Biomes Specificity - Meteo, Geological and Manmade
Lake / Ocean / River
Water shader apply on a plane
Road
Spline
Snow
Texture layer
Rain
FX - Niagara
Fog
UE4 - Actors
Animated Planes
Animated Clouds
Animated planes
Scattering
Procedural Foliage - Box Particle scatter
Foliage Tool - Scatter Brush
Landscape Grass Type - Particle Scatter
Assets types
Organic
Trees
Speedtree
Bush
Speedtree
Grass
Speedtree / Scans
Rock
Zbrush / Scans
Pebbles
Zbrush / Scans
Cliff
Zbrush / Scans
ManMade
Maya / Blender
Set Dressing
Blueprint
Hand position