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Game Ideas - Coggle Diagram
Game Ideas
Mechanics
the game will have basic core mechanics to aid in the development time being shorter and if the project has additional time i will add or develop more features for the game
the mechanics will consist of sprinting, jumping and sliding
3D Models
the 3D models will have moodboards created and concept art befor development this should allow me to begin development of the models with the full picture of what the 3D model will look like
The three models will be : a Hat, Roof Vent and a Cardboard box
Menu
the menu will have to fit the art style of the game so the basis of the menu will be determinant by the results of the research in to the art style of the game
the menu will have to have a Start, Quit, and Settings to be able to be functional as well as a restart button as a function in game
Time Table
time table will be put together as a form as time management as well as a Trello being created for the development of the game to be more organised
Genres
the game will have to be developed with different genres in mind but keeping the main them of being a FPE game in mind and not making the game have more of a FPS feel.
Mood Boards
this will be the start of development of the three 3D models i will be creating for the game this should allow me to get a thorough picture of what i would like to create being real world equivalents of the models i will be creating
Concept Art
this will come after creating mood boards for the game allowing me to have a good idea on what i would like to develop im Maya and what the 3D model should look like as a reference image for the game
Art style
this will be determinant before the start of the development of the concept art to allow me to have a better idea of what the game will look like, this will be done with questionnaire gathering data on what is the best art style for my type of game