A2 Agression

Neural & Hormonal mechanisms in aggression

The limbic system

Serotonin

Structures in the brain that regulate emotional behaviour like aggression e.g. hypothalamus, hippocampus & amygdala

  • Amygdala is how organisms respond to environmental threats, predicts aggressive behaviour
  • Gospic did a lab study Ultimatum game where a proposer offered to split money with a responder, if the responder rejected this they both got nothing
  • The responder (pp's) had their brain scanned by fMRI & when they rejected offers it caused an aggressive reaction & activity in the amygdala increased
  • If benzodiazepine drug was taken before the game --> nbr of rejection lowered --> reducing aggression --> reducing activity in the amygdala
    CREATES AN ASSOCIATION WITH REACTIVE AGGRESSION & AMYGDALA

Neurotransmitter that causes inhibitory effects between neurons in the brain, aggressive behaviour

  • Normal serotonin in orbitofrontal cortex --> reduces firing of neurons --> great self-control
  • Low serotonin --> affects neurons fired --> lowering self-control --> increasing aggressive behaviour (Denson)
  • Virkkunen found low serotonin in violent impulsive offenders with affected sleep than violent non-impulsive offenders, supports serotonin in causing reactive aggression

Testosterone

Hormone produced in the male testes, small amount in females that associates with aggressiveness

  • Testosterone makes males more aggressive than females, for masculine features & regulates social behaviour
  • Wagner found castrated animals stopped producing testosterone and didn't bite & when injected with it levels increased causing aggression
  • Dolan found a +ve corrleation between testosterone & aggression in 60 male offenders, who suffered psychopathy and had a history of violent behaviour

Evaluation A03

Role of testosterone

Other hormones

Effects of drugs on serotonin

Role of other brain structures

  • Amygdala functions along with Orbitofrontal cortex that's not in the limbic system
  • OFC is for self-control & prevents aggressive behaviour
  • Coccaro found in patients with psychiatric disorders there's low activity in OFC --> causing aggression & Gospic's finding that amygdala activity --> causes aggression too, so both structures are involved
  • Berman found giving pp's a paroxetine drug increased serotonin (reduces aggression) than a placebo
  • They then took part in a lab based game where electric shocks were given and taken at different intensities
  • The drug group gave fewer shocks (only as they had a history of aggressive behaviour) than placebos, so supports link between serotonin & aggression further
  • Mazur came up with BMoS to explain the link between testosterone & aggression, which changes in the day based on social interaction
  • E.g. testosterone levels would change after a competition due to loss of status if they lost
  • Mehta & Josephs measured male testosterone levels before & after a competitive game, where after they could then challenge who they lost against or do an unrelated task
  • Of losers testosterone increased after losing where 73% rechallenged, but of losers whose testosterone dropped 22% rechallenged
  • So loss of status --> increased aggression --> increased testosterone supporting mazur's idea giving a high validity
  • Carre & Mehta's dual-hormone hypothesis suggests high testosterone --> high aggression only when cortisol is low
  • Cortisol is a hormone for stress, when it's high the influence of testosterone on aggression is blocked
  • So both hormones together may predict better for aggression rather than individually.

Genes that code for our physical & psychological features inherited from our parents

Genetic Factors in Aggression

Adoption studies

Twin studies

  • Twin studies show inheriting genes show 50% of variety in aggressive behaviour
  • Coccaro found in adult MZ twins a greater genetic similarity for aggression due to 100% genes shared, than DZ who share 50% (genetics>same environment)
  • For physical aggression concordance results = MZ 50% DZ 19% & verbal aggression = MZ 28% DZ 7%
  • Aggressive behaviour is shown between an adopted child & biological parents = so genetic influences
  • Aggressive behaviour is between an adopted child & adopted parents = so environment influence too
  • Rhee & Waldman did meta-analysis on adoption studies of aggressive & antisocial behaviour finding 41% due to genetics, similar to twin studies

BUT, genetics isn't the sole cause of aggression as the remainder percentage must be due to environment

MAOA gene

Gene-environment interactions

Gene responsible for the enzyme MAOA (Monoamine oxidase A)

  • This enzyme breaks down neurotransmitters (mainly serotonin) into chemicals that's recycled or excreted, determined MAOA gene
  • Dysfunction of this gene = low MAOA activity levels = affects the enzyme activity in areas of brain = aggressive behaviour
  • Brunner found in 28 males of a Dutch family they had aggressive behaviours of rape & murder --> due to low MAOA gene activity levels & enzymes
  • Stuart studied 97 men with Intimate partner violence, those with low MAOA gene activity levels = caused the most harm to their partners
  • Low MAOA gene activity alongside early traumatic life effects in adults = Aggressive behaviour
  • Frazzetto found an association with high aggression & low MAOA gene activity levels in men, only if they experienced trauma at a young age
  • But those without trauma at a young age --> with low MAOA genes --> didn't mean aggressive behaviour (diathesis stress)

Evaluation A03

Measuring aggression

Multiple genetic influences

  • To measure aggression studies, parent/teacher reports, self-reports & observation was used
  • From Rhee & Waldman's study on twin/adoption studies genetics was found to influence aggression more from self-reports than p/t reports, so if the findings vary based on how behaviour is measured it lacks a valid conclusion on whether genetic factors influence aggression
  • It's difficult to know how genes are in aggressive behaviour, as researchers struggle to separate environmental factors from this
  • In G-E interactions, one may have the gene for aggression yet it's expressed only when the environment is favourable
  • McDermott supports this as in a lab based game pp's with low MAOA gene activity were only aggressive if provoked, otherwise they behaved normally like other pp's
  • Stuart's study of IPV was to do with low activity in the MAOA gene & serotonin gene, supporting more than one gene is involved in aggression
  • Vassos in a meta-analysis couldn't find an association with 1 candidate gene & aggression, which is due to many genes working together to cause aggressive behaviour

Social psychological explanations of aggression: Frustration-Aggression hypothesis

Explanation that says aggressive behaviour is due to the interaction of ones characteristics & the situation

Research

Environmental cues

F-A Hypothesis

  • Anger & violence is caused (aggression) when we are prevented from reaching our goals (frustration), Dollard
  • Based on psychodynamic concept catharsis = outburst of emotions to provide relief, if our goal got blocked --> frustration --> forming aggressive drive (cathartic as aggression formed satisfies frustration & decreases more aggression from occurring)
  • Aggression doesn't always form from frustration: frustration may be abstract e.g. due to government, cause can be too powerful risking punishment e.g. aggression to sibling may risk getting in trouble & cause may be unavailable e.g. who your angry at isn't there
  • So our aggression displaces to something weak e.g. an object/young sibling
  • Geen = study for effects of frustration on aggression
  • Students had to complete a jigsaw, where frustration was changed in each group. G1 = puzzle was impossible, G2 = confederate interfered causing time to run out & G3 = confederate kept insulting pp.
  • PP's had to shock confederate when they made a mistake on next task where insulted > interfered > impossible gave strongest shocks compared to control group (no frustration)
  • Berkowitz found frustration creates readiness for aggression, but environmental cues are additional to F-A hypothesis that makes aggression more likely.
  • Berkowitz & LePage got confederates to give shocks to pp's in lab setting to cause frustration & vice versa too.
  • Shocks given depended on weapons present (cue- weapon effect increases aggression), where with gun = 6.07 shocked & without gun = 4.67 shocked.

Evaluation A03

Is aggression cathartic?

Reformulated Berkowitz theory

Research support

  • Marcus-Newhall did meta-analysis on 49 displaced aggression studies
  • Researchers found displaced aggression is reliable --> those pp's who were prevented & unable to retaliate against their frustration --> more likely to aggress than those not prevented, supporting F-A hypothesis
  • Bushman found those venting anger (catharsis) --> caused more anger & aggression than less.
  • He found doing nothing was more effective to reduce aggression
  • Yet therapists give advice to be cathartic, so questions validity on F-A hypothesis due to different results
  • He said frustration is only one of many
    -ve feelings (jealousy or pain) causing aggression & frustration causes many responses other than aggression (anxiety or despair)
  • So the F-A theory was limited only partially explaining how aggression occurs, that this -ve affect theory solves

Evolutionary explanations of human aggression

Change in a species characteristic over generations allowing survival & reproduction, by natural selection

EE for sexual jealousy

  • Men have a paternity uncertainty of whether a child is theirs.
  • This causes cuckoldry raising an offspring that's not their own --> reducing chance of their own genes survival
  • Men in past could avoid cuckoldry --> reproduce & survival of their genes more , so more sexual jealousy today --> aggressive behaviour in men --> avoiding any adaptations (not having a child of their own)

EE for bullying

Mate retention strategies

Intimate partner violence

  • Wilson & Daly found aggression & violence involved:
    *direct guarding - male having control over partners behaviour (checking their phone/ where they go)
    *-ve inducement - giving threats as a consequence for infedility (I'll kill myself if you leave)
  • Women reporting these --> suffered physical violence --> where 73% needed medical support & 53% scared
  • Shackelford got men & women in couples to do different questionnaires (men = to do with retention behaviours * & women = violence from their partner)
  • Strong +ve correlation of men's retention behaviours --> causing physical violence to partners that was predicted
  • As well as women receiving partner violence
  • Bullying --> power imbalance --> one that's powerful is aggressive --> to a weaker one
  • Researchers found bullying due to poor social skills/ childhood abuse, yet ancestors may have used bullying as a chance of survival & reproduction
  • Volk found bullying characteristics attract opposite sex: Males --> show more dominance & strength --> attracting more females --> so less competition from other males (natural selection)--> reproductive success
  • Females --> controlling over partners --> so they'll receive resources for future offspring (NS) --> reproductive success

Evaluation A03

Support for aggression & sexual jealousy

  • Retention strategies link to sexual jealousy & aggression (cuckoldry & infidelity)
  • Shakelfords study supports this, so evolutionary predictions about this aggression is correct

EE explain gender differences

  • Males are more aggressive than females, Campbell found a female with a child --> less aggressive --> don't want to risk their own & childs life --> verbal aggression would be used instead (even to solve partner disputes)
  • As they want to avoid serious physical aggression (Buss & Shakelford), +ve as EE explain gender differences

Real life applications

  • Bullying is understood due to EE, so anti-bullying programmes could be set to reduce this
  • Rigby found a bullies behaviour can be changed, they bully to have a greater power yet they wouldn't give this up.
  • Volk suggested they could aggressively take part in a sport by fairly playing still showing strength in a way avoiding bullying

Ethological explanations of aggression

Studying the innate behaviours of animals in their natural environments.

Adaptive functions of aggression

  • Aggression is adaptive, allowing survival of animals outcompeting others, so other species are forced into other territories spreading them out to reduce competition
  • Aggression forms dominant hierarchies e.g. male chimpanzees use it for special status like mating rights with a female (in humans too)
  • Pettit found in play groups aggression allowed dominance over others, giving +ve like power & access to resources (by natural selection)

Ritualistic aggression

= Series of behaviours in a set order.

  • Lorenz found in competition between animals little physical damage occurred, instead ritualistic signalling (showing teeth/ facial expressions)
  • Competition ends with these signals to accept defeat & prevent further aggressive behaviour (prevents death --> could affect species abundance)

Innate releasing mechanisms & fixed action patterns

  • IRM is a process/structure triggered by an environmental stimulus (facial expression) releasing sequence of behaviours
  • Sequence is FAP (Lea): Stereotype = Behaviours occur in same way, Universal = Same behaviours in all species, Ballistic = One behaviour that's triggered cant be prevented, Single purpose = Behaviour occurs in specific situation, Specific triggers = In response to releaser & Unaffected by learning = Behaviours are same experience has no effect

IRM & FAP study

  • Male stickleback fish (red belly) are territorial in mating season, Tinbergen put wooden sticklebacks near them & when exposed to another male --> caused aggression (FAP of stereotype) --> acts as stimulus --> Innate realising mechanism
  • No matter the shape, if it had a red belly it would be attacked & couldn't prevent behaviour once triggered (Ballistic)

Evaluation A03

Cultural differences

Evidence against ritualistic aggression

Research support

  • Genetic explanations found low MAOA gene levels --> aggression & neural explanations found high activity in the amygdala in limbic system --> aggression, which are both innate (natural)
  • High validity supports ethological explanation that its genetic & physiological causing aggression innately
  • Nisbett found aggression is more in some cultures than others, as north of the US had high homicide rates due to arguments triggering aggression as it was a learnt social norm than the south
  • Nisbett did a lab study supporting, if south males were insulted they became more aggressive than north, yet ethological struggles to explain it as culture overrules innate behaviours
  • Goodall made observations of chimpanzees where one community killed another, even when the victims attacked made signals to accept defeat --> didn't prevent the aggressive behaviour of the chimps
  • Doesn't support ethological explanations of ritualistic aggression within species

Social psychological explanation of aggression: Social learning theory

Research

Conditions for observation to occur

Direct & indirect learning

Explains behaviour through direct & indirect reinforcement (combines learning theory & cognitive factors)

  • Bandura found aggression is directly leant through operant conditioning +ve/-ve reinforcement (e.g. an aggressive child snatches & repeats as they want similar things)
  • Yet most aggressive behaviour occurs indirectly by observing
  • Children pick up aggressive behaviours observing models (parents,siblings...), if they find the aggressive behaviour is rewarded then the child learns to do so imitating it = vicarious reinforcement, vice versa for punishment
  • Attention = Focusing on models aggressive behaviour
  • Retention = Remembering the models aggressive behaviour
  • Reproduction = Performing the models aggressive behaviour
  • Motivation = Reason/encouragement to carry out a behaviour

Self-efficacy

= Extent to which we believe our actions will reach our desired goal

  • Childs aggression grows --> knowing it brings rewards --> causes self efficacy to grow --> as successful outcomes occur (e.g The more child hits the more they know they'll receive the toys as they have the motor skills to do so)
  • Children observed adult models hitting (doing aggressive behaviours) a Bobo doll, for short period they couldn't play causing frustration & were then taken to a room with Bobo
  • Children imitated these behaviours verbally & physically, yet a control group imitated no aggressive behaviours

Evaluation A03

Cant explain all aggression

Benefits of non-aggressive models

Supporting evidence

  • Poulin & Boivin applied SLT to aggressive behaviour in young boys
  • Aggressive boys formed friendships with other aggressive boys, +ve reinforce on each other as they were models for one another
  • Supports SLT of what it predicts for aggressive behaviour (self efficacy)
  • People are active when shaping their aggressive behaviours & surroundings which rewards their behaviour --> more aggression (reciprocal determinism)
  • Practical +ve to SLT as aggression cycle can be broken to reduce aggressive behaviour e.g. aggressive people could be made friends with non-aggressive people reducing their behaviours
  • Proactive aggression people (control situation themselves) --> high self efficacy to reach their goals --> as aggressive behaviour gives rewards explained well by SLT
  • Yet, Reactive aggressive people --> are aggressive to retaliate in the moment --> who don't use aggression for anything else, so SLT doesn't explain this well

Social psychological explanations: De-individuation

A change in psychological state where one loses their identity, taking on a group identity instead

Crowd behaviour

  • De-individuation —> crowd behaviour (to be free from social norms) —> lacking self-identity & responsibility of our behaviours —> as the crowd doesn’t care much of these behaviours —> so more free to aggressively behave

De-individuation causes aggression

  • Zimbardo found, Individuated behaviour = rational & normative (conform to social norms)
  • De-individuated behaviour = emotional & anti normative —> lack of self awareness of our own behaviour
  • So, de-individuation causes aggressive behaviour (alcohol, disguises & darkness). Anonymity (Dixon & Mahendran) is more in a bigger crowd —> reduces judgment from others = Aggression

Self-awareness

  • De-individuation —> aggression —> due to consequences of anonymity —> explained by self-awareness ( Prentice-Dunn & Rogers)
  • Private self-awareness = In a crowd we pay less attention to our feelings & behaviour , focusing more on events becoming less thoughtful —> becoming de-individuated
  • Public self-awareness = We usually care of what others think, yet in a crowd we don’t as be become anonymous & less judged , taking less responsibility for aggressive behaviours

Research

  • Dodd asked 229 psych students “If you could anything humanly possible..not held responsible, what would you do?”, knowing their answers were anonymous
  • Raters unaware of the hypothesis split behaviour into categories: antisocial 36% , criminal acts 26% & pro social behaviours 9% (helping people) supporting link of anonymity,de-individuation & aggression

Evaluation A03

Support for de-individuation

  • Douglas & McGarty looked at online aggressive behaviour, strong correlation between anonymity & threatening messages was found (aggressive messages were from those hiding identities)
  • Supports link of anonymity, aggressive behaviour & de-individuation, social media has caused this to develop

Lack of support

De-individuation & pro social behaviour

  • De-individuation doesn’t always cause aggression, Gergen found participants who didn’t know each other in the dark became intimate with one another & when they were told in a repeat that they’d be revealed to strangers reduced intimate behaviours
  • So de-individuation could’ve raised to aggressive yet it didn’t not supporting causing aggression
  • Johnson & Downing got females to give fake electric shocks to confederates
  • In G1 pp’s dressed as KKK, G2 as nurses & G3 (control) in normal clothes
  • Those as KKK gave most intense shocks & as nurses gave least/were compassionate (pro social) , so de-individuation = aggression & prosocial behaviours & normative cues determine this

Institutional aggression in prisons

Aggressive behaviour in a prison or other setting.

Dispositional explanation

Situational explanation

= Aggressive behaviour is due to the environment of the prison with others present

  • Deprivation model, Clemmer - stressful conditions in the prison (deprivation) --> coping by aggression/violent behaviour


    1) D of liberty = lack of freedom, small spaces or overcrowding


    2) D of autonomy = lack independence, needing permission to sleep/eat


    3) D of goods & services = lack of possession e.g. hair brush --> more competition with others --> aggression


    4) D of heterosexual relationships = lack of company from opposite gender --> lack of self-identity


    5) D of security = lack of safety in prison


  • Being locked up --> frustration --> more aggression & no access to resources


Research = Steiner looked at factors causing aggression in 512 USA prisons. Found inmate violence was common with female staff, African-American/Hispanic inmates & inmates for protective custody, which are prison factors that predicted aggression.

= Aggressive behaviour due to an individuals personality

  • Importation model, Irwin & Cressy - everyday
    life is brought into prison by inmates subculture of criminality (beliefs, gender & race)
  • So inmates import these behaviours reflecting their lives before either being non-aggressive to make their way through prison life (straight subculture) or being aggressive to gain power/status (convict subculture 'gangs')
  • This model shows inmates personality causes aggression regardless of the setting

Research = DeLisi looked at juvenile inmates brought in due to dispositional factors (trauma, abuse...). Found they were likely to engage in suicide & physical violence than a control with normal personalities.

Evaluation A03

Support & Alternative explanation

Support & Contradiction

  • Camp & Gaes studied inmates with similar criminal histories & aggression (similar DF), randomly allocating half to low-security prison & others to a slightly higher one
  • 33% of low security & 36% of other were involved in aggressive fights (similar values), showing environment is less important than characteristics for aggression (+ve field experiment)
  • Dilulio dislikes importation model as role of prison staff & running of prisons is ignored, so new model ACM (administrative control model) states poor managed prisons will experience more violence
  • By lack of staff leadership & poor rules, that he said determines aggression more than characteristics/settings
  • Cunningham found in 35 inmate homicides were due to deprivations of arguments over drugs & possessions, supports deprivation model --> more aggression --> high validity


  • Hensely studied male & female inmates allowing conjugal visits (for partners to have sex), finding these visits didn't reduce aggression. So situational factors don't affect violence.

Media influences on aggression: effects of computer games

Studying media (TV, films) of computer games psychologists use different studies to do so.

Meta-analysis

Longitudinal studies

Experimental studies

Correlational studies

  • Involves lab studies to see short-term effects
  • Bartholow & Anderson got students to play either a violent/non-violent game for 10mins.Then they did a reaction time task (lab measure) to see aggression, where students could blast music as loud as they want to a non-existent person
  • Those playing the violent game gave sound much louder than non-violent game students
  • Investigates real life variables
  • DeLisi studied offenders with a history of aggressive behaviours, structured interviews were used to gather data on aggression & violent computer game playing
  • Offenders aggression (seen as serious) correlated with violent game playing/how much (risk) they enjoyed it creating a strong link
  • Robertson looked at a link between excessive childhood tv watching & aggression as adult, in people of New Zealand up to 26yrs old
  • Found that those who watched more tv had antisocial personality disorder, with aggressive traits (due to the amount of tv watched not violence in it)
  • Combining all 3 of these studies to give an overall view of aggressive behaviour due to media
  • Anderson did a meta-analysis of 136 studies finding an association between violent computer games & aggression, in all genders of both collectivist/individualist cultures
  • Researchers found this association is quite extreme in being true & no publication bias affected results

A03

  • Correlations realistically show aggression, but -ve cant draw cause & effect conclusions, variables aren't controlled & no random allocation of pp's to violent/non-violent games
  • As the cause is difficult to understand, either a socialisation hypothesis is chosen where media makes people more aggressive or selection hypothesis where aggressive people select aggressive media

A03

  • +ve allows link between media aggression & aggressive behaviour
  • -ve lab studies are artificial e.g. reaction time task as researcher had to create a measurement or aggression rather than doing something unethical like hitting
  • unrealistic too as pp's have no fear knowing they can behave how they wish rather than naturally

A03

  • Looks at change in aggressive behaviour over time, to see over time how people react to media
  • Over time confounding variables can affect the study, other sources interact with aggression (friends or family) making it difficult to know what's causing the aggression

Media influences on aggression: Desensitisation, disinhibition & cognitive priming

Disinhibition

Cognitive priming

Desensitisation

= Repetitive exposure to violence that reduces physiological & psychological anxiety arousal, causing aggression

  • Physiologically violence --> arousal in sympathetic nervous system (high BP) --> repetitive viewing of violence (in games/TV) --> reduces this anxiety arousal effect
  • Psychologically --> repetitive viewing of violence in media --> creates belief that aggression is socially acceptable --> less empathy (Funk)
  • Weisz & Earl did a lab study, where pp's show rape scene in film / trial & other saw a non-violent film. Males who watched the violent film agreed that rape/sexual aggression occur with less sympathy than females.

= Social norms (violence is wrong) can be triggered against, making behaviour temporarily socially acceptable, causing aggression

  • Learnt by SLT directly & indirectly due to violent media as the standards of acceptable behaviour changes to new social norms
  • E.g. video games reward violent behaviour --> yet consequences are ignored

= Violent images in our memory that creates aggression once triggered by aggressive cues

  • The violent scripts direct our behaviour without realising e.g. computer game having to kill is the cue --> makes them likely to be socially aggressive too
  • Fischer & Greitmeyer looked at aggressive scripts in memory, male pp's listened to aggressive song lyrics of women compared to normal lyrics --> aggressive ones was cue --> triggered aggression to female confederate (replicated with women for similar results)

Evaluation: A03

Practical application of cognitive priming

Support for desensitisation

  • Krahe showed pp's violent/non-violent film clips, while their physiological arousal was measured by skin conductance
  • Pp's who normally watched violent films had low anxious, yet high pleasant arousal correlated with no cause aggression from a noise blast task, supporting desensitisation

Support for disinhibition

  • Berkowitz & Alioto found pp's watching a movie where vengeance caused aggression, made them give more shocks to a confederate
  • Media violence shows aggressive behaviour to be socially acceptable --> removal of social norms, supporting disinhibition & high validity
  • Bushman & Anderson found that one who consistently watches violent media accesses aggressive scripts easily in memory --> by cues --> causing aggression
  • As they'd interpret cues as aggression than alternatives, so interventions can be put in place to reduce aggression to consider alternatives like humour, beneficial in real life