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Fake News - Coggle Diagram
Fake News
Notable MIL initiatives
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allows people to upload information and runs through a series of questions to self-assess if it is legit or not
'Quiz' format with guided answers to help people distinguish between: add/not; news vs opinion; checkable/not; evidence/not
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Community element - allows people to upload content and share with their community/for people to comment if it is real or fake.
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Solution ideas
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Intellectual/critical thinking skills to critically access information (Britt et al, 2019)
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Game ideas
Fake it to Make it
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Aim: help players change the actions, attitudes and beliefs of players
Help players identify common themes and techniques used in dissemination of false or misleading stories
Persuasive elements
- Persuasive tools - condition a behaviour and lead user through a pre-set process
- Persuasive media - allows for exploration of causal relationships
- Persuasive social actor- relie s on positive feedback and social support
Effectiveness
not just 'right' or 'wrong', but why
something is misinformation or not - building skill set
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