ASSURE
- Analyze Learner
- State Objectives or Standards
- Select technology, media, materials
- Utilize technology, media, and materials
- Require Learner Participation
- Evaluate and Revise
Instructional Strategies
Examine age, ethnicity, cultural background of target audience
Identify possible language and social barriers
Examine cognitive ability of students and competency levels to design modules
Media, Technology, Tools
Create an AR design for college students using Blippar.
Relate AR projects to reflect to real-world situations or topics
Create overlays that represent concepts and main ideas for a global audience
Include different forms of media within AR designs to reflect different learning styles or cognitive abilities
Ensure AR projects can be viewed by multiple users on different electronic devices
Instructional Strategies
Create clear and concise objectives
Ensure language is clear by not using American slang or certain terminology
Ensure objectives are relevant to everyday situations
Media, Technology, Tools
Include closed captions on all videos to avoid language barriers and to uphold ADA guidelines
Ensure AR projects present material that is relevant to topics by using multiple formats
Instructional Strategies
Create a variety of modules that will focus on a learner-centered design.
Align content of modules with objectives
Use online software, college LMS system, and SMEs to develop modules
Ask participants for input on activities to ensure cultural appropriateness
Provide discussion boards or Padlets for peer instruction or immediate feedback
Use Zoom and Google Hangouts to increase social presence among global participants and instructors
Media, Technology, Tools
Include multiple formats within the design to meet multiple learning styles
Develop an AR that is interactive and inspires student engagement
Use Blippar to display information on a topic by creating a trigger image that viewers can scan and access design
Provide home buttons so that viewers can navigate AR design easily between scenes or overlays
Provide instructional material on home page on how to navigate AR project if viewers are not familiar with format
Send updates and progress reports to facilitators through Zoom for teacher feedback
Share AR projects for peer support and teachers’ constructive criticism
Instructional Strategies
Media, Technology, Tools
Display information and instructional material in basic language
Provide discussion boards and modules for open communication
Include material in different formats
Examine AR design on multiple devices.
Test hyperlinks on each form of media to ensure access
Collaborate with peers and instructors throughout process
Provide multiple formats for each overlay
Instructional Strategies
Media, Technology, Tools
Create modules where students must demonstrate content knowledge and apply information to real-life scenarios
Include rubrics for both informal and formal assignments
Allow opportunities within activities for learners to include cultural experiences on topics
Ensure AR designs are creative by choosing topics that are meaningful and relatable to others
Instructional Strategies
Design different surveys/questionnaires to discover areas of improvement within the course
Conduct structured interviews to gain insight on which parts of the course needed improvement
Media, Tools, Technology
Conduct online surveys and structured interviews
Examine AR designs based on rubrics and criteria
Provide teacher feedback and peer support
videos, tables, podcasts, slide presentations
Concept maps, PDF files, and personal videos
Include copyrights and annotations when necessary for images.
Chat Room, email, discussion boards
Instructional coaching will be provided for scaffolding & Support
Steps to construct AR
- Create AR designs using online software called Blippar.
- Select trigger images to access AR projects.
- Construct different overlays or scenes that will be accessed from home page.
- Include multiple media formats within each scene
PDF files, photos, Videos
- Align information within each overlay to a performance tasks or objective
- Test AR design on different mobile devices to check functionality and to master skill level
Follow assignment rubric
Survey Monkey, Google Forms, email
neutral location
Padlets or chat rooms within the modules for social interaction and scaffolding when necessary