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My Games Difficulty diff - Coggle Diagram
My Games Difficulty
Enemies
Health
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In easier difficulty, can make the game better for casual gamers
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Damage
In easier modes, of course damage will be minimal, not too effective
In harder difficulties, I could increase it to impossible levels of damage
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Enemy Size
Bigger the Enemy, Bigger chance for you to hit them, Smaller the enemy, the harder it gets
Player
Damage
I could decrease the player's damage based on difficulty, and if I were to not increase the enemies health
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Player Size
Bigger the Player, Bigger target
Level
The Level could be big to add more room to the player, but if I made it smaller, then theres more a challenge rather than searching forever for the enemy
The level should feature barriers for you to cover in, but not too much because then it would be too easy to dodge
Options
The DIfficulty should be an option, to make the game easy for casuals to get used to
The Difficulty can go Easy, medium, Hard and maybe Impossible If I want them to be super accurate and damaging