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Game Design - Coggle Diagram
Game Design
Items
equipment
consumption
cash
installation
others
Reward
new abilities
experience points
dungeons
mini-games
quwst
guild
motivating
special achievements
MMORPG
Characters
Abilities and Skills
Types
warrior
magician
thief
bowman
Roles
Enemies
Battles
team versus team
Mini Games
PVD(dungeon)
team versus dungeon
quest
Goal
short term
winning battles
medium term
new skills
leveling up the charater
long term
large scale competition