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The monetisation of video games - Coggle Diagram
The monetisation of video games
In-game practices
Subscription based services (World of Warcraft)
Monetisation
Paid cosmetics, content, and DLC
Lootboxes
Fear Of Missing Out
Limited time game modes
Limited time cosmetics, content, and DLC
consumer interaction
Advertisement
Misleading advertisement (Misleading Trailer footage and visuals)
False Advertisement (Raid: Shadow Legends)
Community censorship
Blitzchung
The Last of Us 2
Audience disconnect (money over customer)
EA Reddit Controversy
Diablo Mobile
Software
Launcher and system exclusives (CoD Ground War sony exclusive, and Epic games store exclusives)
Premium paywalls (locking certain game features and options behind paywalls)
Hardware
Geforce 3080 production cost cutting
optimisation (OS and Hardware preferences and monopoly)