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G9 / Brainstorm and organise key vocabulary, ideas, and questions that…
G9 / Brainstorm and organise key vocabulary, ideas, and questions that will help you understand the material for your first portfolio project. Do not repeat what others have written already.
KEY NOUNS
Emily - Night In the Woods : Responsibility, decision, and duty.
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Daewon - night in the woods: repercussions, understanding, plans
trepidation, cacophony, acumen(John)
Jeeyi - NW: Dream, Obligation, Respect
Ian - NW: sympathy, adulthood, frustration
Hannah - NW: Teen, family, delight
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Ryan: Genre,story, mood, concept
Minho: authority, improvement, sorrow
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Group 4: healing, bonding
Minho, Joshua, Luna, Jennifer: memory, stars,
Ian, Bon, John, Daewon: story telling, nonsence, nostalgia
KEY VERBS
Emily - Night In the Woods : Developing, improve, and cease.
Daewon - Night in the woods: adapting, reaffirms
capitulate, beleaguer(John)
Jeeyi - NW: Pursue, Accustom, Understand
Ian - NW: drop out, run away, grow up, interacting
Luna - NW: Experience, proceed, reconcile
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Minho, Joshua, Luna, Jennifer: avoid, realize, heal, relax
Hannah - NW: dream, fight, feel
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Group 4: Recollect, Sharing
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Ian, Bon, John, Daewon: interacting, Recreating
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KEY ADJECTIVES
Minho - Nights in theWoods: Crazy, Sad,Quiet
Emily - Night In the Woods : Unexpected, irresponsible, and moody.
Daewon - Night in the woods: deep,natural, familiar, encouraging
Circumspect, Insidious, Latent, Munificent(John)
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Jeeyi - NW: Gloomy, Unique, Responsible, Irresponsible, Mature
Hannah (Group 4) - Delightful, sleepy, successful, lively, thoughtful
Luna - NW: (Mae) self centered, selfish
Ryan: adorable, interesting, understandable
Bon - Predetermined, Dynamic
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Group 4: LN: Calm, Educational
Minho, Luna, Joshua, Jennifer: calm
Ian, Bon, John, Daewon: Spooky, boring, moody, Anecdote
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KEY QUESTIONS
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Jeeyi - NW: What is the main point of this game? What is the creator trying to tell us? What if we were these characters what would we do?
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Minho, Luna, Joshua, Jennifer: How did you feel when they are having a conversation?
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Ian, Bon, John, Daewon: How to find the theme and author's message from the game, and how we can reflect it in our real life
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Ryan, Eugene, Alex:How did the interactions with characters compare with real life?
Emily - Night In the Woods : What can we learn through this game? What is the message that the game is trying to give to the players?
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