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EDUCATIONAL TECHNOLOGY - Coggle Diagram
EDUCATIONAL TECHNOLOGY
What is educational technology?
The use of technology and technology processes to facilitate learning
learning management system
digital tools & media
information & confirmation technology
school infrastructure (wifi, devices)
Learning theory (attempt to describe how human learn)
Constructivism
knowledge is constructed by learners as they attempt to to make senses of their experiences
Perspective principles
embed learning in complex, realistic & relevant environment
social negotiations as an intregal part of learning
multiple modes of representations
encourage ownership in learning
Nurture self-awareness in the knowledge constructions process
Behaviorism
all behavioris are acquired through conditioning
Operant conditioning
Stimuli - Response - Stimuli
Programmed instruction (BF Skinner)
Teaching Machine
Provides stimuli & educational reinforces based on their responses
help students to increase their performance and tests
In teaching machine,
students need to
Smaller sections
Respond to stimuli
Give immediate feedback
Cognitivism
how information is received, organised, stored and retrieved by the mind
Visual Learning
Visual that follow perception principles
help students to focus on important info
Auditory Learning
Learn based on hearing
Digital multimedia
multiple mediums to communicate information
Facilitating transformative learning
ISTE Standards for students
using variety of tech within a design process to identify and solve problems by creating new, useful or imaginative solutions
transformative learning
empowering student voice & student agencies
give them more responsibilities
leadership
teacher as facilitators
Empowered learning
active role in choosing, achieving and demostrating competency
Digital citizen
recognise the right , responsibilities and opportunity
safe, legal and ethical
Knowledge constructor
curate a variety of resources
produce creative artifacts
Innovative designer
creating new, useful or imaginative solutions
Computational thinker
strategies for understanding & solving probs
technological method
Creative communicator
communicate clearly and express themselves creatively
Global Collaborator
Collab with others & working effectively in teams
Project Based Learning (PBL)
learn by real world & personally meaningful projects
reflection
critique and revision
student voice and choice
authenticity
sustained inquiry
challenging prob/question
public showcase