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10 and 11 - Coggle Diagram
10 and 11
10 - Teaching for Understanding
Uncoverage: Getting inside the subject's precess and arguments
Getting beyond over simplification: Questioning Past and Present Understandings
Crucial Role: Design the right experiences
How textbooks fit
More purposful thinking about how and when to teach
Types of Teaching
Coaching
Constructivist Methods
Direct Instruction
Coverage vs. Uncoverage
Beware of self-deception based on habits and comfort
Types of Teaching to type of content
Facts / definitions
Concepts / Abstraction
Timing
Formative Assessment
Understanding and the use of knowledge and skill
11 - The Design Process
Standards not Recipes
Unavoidable dilemmas in design
Revising Existing Designs
Humble advice
Weekly Feedback Form
Doorways to design
desired real world application
Stages
2 - Assement Evidence
3 - Learning Plan
1 - Desired Result
Content Standards
Resource or Favorite Activity
Important Skill
Key Assessment
Existing Unit
Unit Design Cycle pg 273 - Infinite cycle
Making Adjustments