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Technology in a STEAM-Lab :star:, software list here (points 2 and 5),…
Technology in a STEAM-Lab :star:
Inspired in FAB-Lab equipment
Creating Physical Elements
Subtractive 2D
Vinyl cutter
Laser cutter
2D Design Software: InkScape
Tool bench: saws, hammers, screwdrivers, pliers, drills, sewing machine, silicone guns...
Additive
3D Printing & Design
3D Printing software: Cura, Simplify 3D...
3D Printers
3D Design software: TinkerCAD, Sketchup, BlocksCAD, ZWCAD, (AutoCAD)
3D Scanners
Expendable materials: carton, wood, recycled materials, silicone...
Construction kits/materials: Lego, Make.do, Straws&Connectors...
Electronics and Programming
Microcontrollers: Arduino, Micro:bit (and online simulators)...
Visual programming: Scratch, MakeCode...
Text Programming: Python, HTML...
Electronics equipment: electronic components such as LEDs, cables, resistances, motors, and protoboards, batteries, welding stations, multimeters, MakeyMakey...
Robotics kits: Lego Mindstorms, Lego Wedo, mBot...
Inspired in MEDIA-Lab equipment
Augmented/Virtual Reality
AR/VR
QR Codes
TimeLines & Mental Maps: coogle.it, Miro, Xmind, Padlet...
AR/VR Mobile Apps: Zappar (app), Science AR (app), Wikitude (app), Google Lens, Google AR&VR, AR Flashcards
Interactive Maps: Google Maps, Google Earth, Mobile History Map...
Image
Design & Infographics: Canva, Inkscape (Illustrator)...
Photo: Gimp, Photoscape (Photoshop)...
Photo shooting: photo cameras, smartphones...
Video
Video editing: MovieMaker, iMovie, OpenShot, Mobile Apps..
Video filming: chroma, lighting focus LED, video cameras, smartphones...
Sound
Sound Editing: Audacity...
Sound recording: recorder, smartphones...
Podcasts, Radio...
Inspired in USER-Lab equipment
Guides to evaluate the user
experience in USER-Labs
Guides/protocols to
evaluate
the "products" of the didactic
units with users (students)
Test Protocol: includes previous steps
(user selection, accessibility criteria), data collection
(inspired on "Thinking aloud protocols"
and observation), data analysis
Guides/protocols to
create
"products" in the didactic units
with users (students)
Design Thinking Protocol
Furniture/tools for the Test and Observation corners
OTHER
Physical
elements/spaces
Artistic elements: pens, cardstock, post-its, brushes&paint...
Share: projector, whiteboard, cork panels, bean bag chairs...
Store: cabinets, shelves...
Work: computers, Wi-Fi connection, sockets, workbenches...
Virtual tools
Collaborative online spaces, documents, boards...
Data collection&Analysis: gforms, gsheets, Excel...
Text Processors, Presentation tools...
Websites creation: blogs, documentation, portfolios...
software list
here
(points 2 and 5)
more complete UserLab coogle
here
more complete Media-Lab coogle
here
more complete Other
Elements coogle
here
more complete Fab-Lab coogle
here