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Actions (Generic Physical Attack (needs TARGET (enemies #), locomotion…
Actions
Generic Physical Attack
locomotion towards the target
Detecting for hitting target
locomotion for returning to party
Attack Camera
needs TARGET
enemies
#
Generic Defense
locomotion towards the target
'jump' into place
Get in front of the target and do animation
Return to party after entire phase
Defense Camera
needs TARGET
friendlies
Generic Ranged Attack
Ranged Animation
Ranged Calculations
Ranged Attack Camera
needs TARGET
enemies
Generic Magic
Ranged Magic Camera
Magic Animation
Magic Calculations
needs TARGET
all
Generic Items
Throw Animation
item camera
NEEDS TARGET
all
#