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Agile Tools (Continuous Improvement (Principles of Systems (Systems…
Agile Tools
Continuous Improvement
Kaizen
Aspirations for greatness
Opportunities
thoughts
Failure is an acceptable occurrence. Get it out of way EARLY
Validate Often
Tweak the way you are going
find the Right Direction
Improving People and Norms
.
Mechanics
Methods
Environment
Enhance Culture
Boosting team performance practices
PDCA
Plan
Do
Check
Act
Principles of Systems
Systems Thinking
Fifth Discipline
Win/Win Contingencies
Synergy
Behaviors
Attitudes
Commitment
Incremental Feedback
deliver earlier and in pieces
Escaped Defects
Environment for Learning
do not rule out others
Value Based Prioritization
compliance
customer valued prioritization
ROI/NPV/IRR
minimal viable product
MVP
MoSCoW
minimal marketable feature
MMF
Kano analysis
requirements reviews
relative prioritization/ranking
Root Cause
Process Improvement
the 5 Whys
Fishbone diagram analysis
Kaizen
Pre-Mortem ( rule setting, failure analysis)
Control limits
value stream mapping
process tailoring/hybrid models
retrospectives, intraspectives
Interpersonal Skills
Negotiation
Conflict Resolution
servant leadership
adaptive leadership
Collaboration
emotional intelligence
Product
Quality
DOD Definition
of Done
CI Continuous Integration
Testing, inc: exploratory and usability
frequent verification and validation
RISK Management
risk adjusted backlog
risk burn down graphs
risk-based spike
architectural spike
Planning Estimation
Planning Tools
White Elephant Sizing
Three-Point (PERT)
Optimistic Best-Case scenario
Pessimistic - Worst-Case scenario
Best guess avg
apply Math
(O + 4BG + P) ÷ 6= the weighted mean and P-O/6 = the standard deviation
Progressive Elaboration
Affinity Diagrams
Poker
Affinity Sizing
Collaboration Games (stakeholders - backlog grooming)
to understand complex issues better
to solicit opinions
to identify requirements
to prioritize features
METRICS
give a realistic guess at how long it will take to complete
Velocity
your teams Rhythm
how much work can be scheduled
Throughput
/productivity
the rate at which items are passing through the system
rate at which work is being done
Lead Time
time between initiation and delivery
how much time it might take to lead up to the time it is delivered
estimating can provide an expectation of how much time to dedicate to it
Cycle Time
what rate are we producing deliverables
EVM
for agile projects
earned value management
Defect Rate
WIP
work in progress
approved iterations
TEAM
Monitoring Adapting
Kanban board
reviews
task board
timeboxing
iteration and release planning
variance and trend analysis
WIP Limits
burn down/burn up charts
cumulative flow diagram
product-feedback loop
daily stand ups