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Human Interface Guidelines (User Interaction (Gestures (Standard gestures,…
Human Interface Guidelines
User Interaction
Gestures
Overview
Enhance the sense of direct manipulation
Elicit a close personal connection with content
Guidelines
Use standard gestures
Exceptions: games and immersive apps
Don't use standard gestures for nonstandard actions
Exceptions: games in gameplay
Don't block system gestures
Screen-edge gestures
Custom screen-edge gestures may take priority
In immersive apps
Implement sparingly
Gestures supplement and not replace
Navigating and performing actions
Implement simple and visible ways
Use multifinger gestures
Not appropriate for every app
Standard gestures
Tap
Activate a control
Select and item
Drag
Move en element side to side
Drag and element across the screen
Flick
Scroll or pan
Swipe
Return to the previous screen
Split view: reveals the hidden view
Table view: reveal row delete
Reveals actions in a peak
Four fingers
Switches apps in an iPad
Double tap
Zoom-in and center
Zooms-out if already zoomed-in
Pinch
Zoom-in or out
Touch and hold
Text: cursor positioning
Collection view: rearrange items
Shake
Undo or redo