TigerJam - 35 Days
Game development
Artworks
Backgrounds
GameObject details
Objects height
Characters
Player
Enemies
Basic enemie
Range attack
Ladder carrier
Styles
Overall
Dark
Buildings
Steampunk
Mechanical
- Each floor of the main tower: 2
- Defensive towers: 1.5
- Player & enemies: 1
- Ladders: 2
Behaviours
World
Parties
Human
Creatures of darkness
Siturations
Can barely defence
Siturations
Have larger amount than human
Attacking to take over the world
Weaker in general
History
Before darkness appeared
Resources
Water
Metal
Wood
Oil
Taking advantages over human
Defense Tower
Normal Projectile
Flame Tower
Frost Tower
Explosive Tower
Highly civilised
Steam Tower
Enemy
Choose closest path
Steam powered
Cannot climb an occupied ladder
Put extra ladder(s) to access to the upper floor
- People are designed to perform a predetermined role
- People slowly became anti-society over the years
- Some of them got beaten up by their inner devil and turned to be dark creatures
Tower
Attack the weakest enemy
Attack enemy within range
Attack non-frozen enemy first (Frost tower)
Level
Collapsed/disabled when enemy entered it
Player
Build
Cannot built on disabled level
Only in day
Repair
day&night
Only attack at night
Retreat when sun rises
Drop resources when got killed
Darkness transformed from human who falls
Highly developed on steam powered machines
The world has united as one
Remaining enemies will join the next wave of attack
1 Wood
1 Wood, 1 Water
1 Wood, 1 Oil
1 Wood, 1 Metal
Settings
Human
After darkness appeared
Everyone has a inner devil in their heart
ref. Persona 5
Inner devil can turn the human into dark creature
Dark creatures
Physically stronger
Extremely aggressive
From the anti-society characteristic