TigerJam - 35 Days

Game development

Artworks

Backgrounds

GameObject details

Objects height

Characters

Player

Enemies

Basic enemie

Range attack

Ladder carrier

Styles

Overall

Dark

Buildings

Steampunk

Mechanical

  • Each floor of the main tower: 2
  • Defensive towers: 1.5
  • Player & enemies: 1
  • Ladders: 2

Behaviours

World

Parties

Human

Creatures of darkness

Siturations

Can barely defence

Siturations

Have larger amount than human

Attacking to take over the world

Weaker in general

History

Before darkness appeared

Resources

Water

Metal

Wood

Oil

Taking advantages over human

Defense Tower

Normal Projectile

Flame Tower

Frost Tower

Explosive Tower

Highly civilised

Steam Tower

Enemy

Choose closest path

Steam powered

Cannot climb an occupied ladder

Put extra ladder(s) to access to the upper floor

  • People are designed to perform a predetermined role
  • People slowly became anti-society over the years
    • Some of them got beaten up by their inner devil and turned to be dark creatures

Tower

Attack the weakest enemy

Attack enemy within range

Attack non-frozen enemy first (Frost tower)

Level

Collapsed/disabled when enemy entered it

Player

Build

Cannot built on disabled level

Only in day

Repair

day&night

Only attack at night

Retreat when sun rises

Drop resources when got killed

Darkness transformed from human who falls

Highly developed on steam powered machines

The world has united as one

Remaining enemies will join the next wave of attack

1 Wood

1 Wood, 1 Water

1 Wood, 1 Oil

1 Wood, 1 Metal

Settings

Human

After darkness appeared

Everyone has a inner devil in their heart

ref. Persona 5

Inner devil can turn the human into dark creature

Dark creatures

Physically stronger

Extremely aggressive

From the anti-society characteristic