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Ya-Ting Carolyn Yang (2012) (Academic Achievement (28) (framework (1),…
Ya-Ting Carolyn Yang (2012)
Digital Games
(69)
Game-based learning (15)
learning skills (1)
active learning (3)
Problem Solving
(46)
visual and spacial perspective (2)
multi-sensory engagement (3)
flexibility (11)
Learning Motivation
(28)
effective learning (3)
immediate feedback (3)
cognitive domain (5)
Academic Achievement
(28)
framework (1)
outcome processes (6)
instructional treatment (4)
production (2)
Effectiveness
(28)
development (15)
availabilty (1)
rules (3)
concepts (11)