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Idea Generation (Inspiration (No Man's Sky (Asteroid Destruction -…
Idea Generation
Inspiration
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Space Engineers
Projectile Inspiration, Weapons
Star Fox
original Asteroid Destruction, shooting to destroy them.
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Elite Dangerous
Contents for the Asteroid Belt, variations of it and texture
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Level Design
Asteroids
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Able to shatter, disappears after 5 seconds, which the asteroid then gets removed from the Hierarchy via obj.Destroy().
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Enemies
Enemy Jet: Fires Projectile Weapons at the player with an AI that targets the player pushing the limitation of a jet itself.
Travels like a player, except controlled by an AI.
A limitation of that would be the lack of knowledge in creating a convincing AI that works as a chaser.
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Player
The Jet
The jet will follow a lerp movement when flying in space to imitate realism, with a chase cam.
Can fire a beam weapon at asteroids which shatters them, creating debris for enemies to crash into... If you don't get hit by one of those debris.
The goal of the game is to survive the enemy within a given time frame or destroying them before time's up. High Score is measured by time left before all enemies are destroyed or the amount of enemy fighters there are on the field.