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Space Fighter (Menu (Options (Sound (Music volume, Effects volume), Visual…
Space Fighter
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Controls
All controls must be performed using only head movements, i.e. 'gaze controls'
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Visuals
Must be simple
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Objects should be clear, and not aiming for realism
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Gameplay
Goals
The goal of the player is to defeat all enemy ships, which spawn in waves.
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Mechanics
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Movement
As the player looks around, their space fighter accelerates it's self to the area of space at which they are looking.
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Combat
With no buttons or controls, how does the space fighter shoot it's foes?
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Directed targeting?
The player selects the priority target, by looking directly at them, and the fighter then overrides it's automatic targeting to shoot this instead.
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Manual targeting?
The player must look directly at the targets they want destroyed, else the fighter will not shoot anything.
Enemy types
Easy
Low firepower, No shields, Weak
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Boss
Special weapons, high health, etc
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