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screen compatibility overview (support different screen sizes (create…
screen compatibility overview
screen sizes
flexible layouts
alternative layouts
stretchable images
pixel densities
density independences
alternative bitmaps
vector graphics
support different screen sizes
create a flexible layout
use constraintLayout
avoid hard-coded layout sizes
create alternative layouts
use the smallest width qualifier
use the available width qualifier
add orientation qualifiers
modularize UI components with fragments
support Android 3.1 with legacy size qualifiers
create stretchable nine-patch bitmaps
test on all screen sizes
declare specific screen size support
support different pixel densities
use density-independent pixels
convert dp units to pixel units
use pre-scaled configuration values
provide alternative bitmaps
put app icons in mipmap directories
use vector graphics instead
advice for uncommon density issues
pre-scaling of resources
auto-scaling of pixel dimensions & coordinates
restricted screen support
public separate APKs for different screens
maximum aspect ratio
maximum screen size
restrict your app for tablets/TVs only
restrict your app for specific sizes and densities only