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Working with things, and the errors that may ensue (No Such Thing as Human…
Working with things, and the errors that may ensue
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Designing to accomodate
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Make it hard to lose your place - contextualize or highlight what is most important or about to be changed
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Automation - stop at the dull and dreary, leaving complex for creative minds
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Constraints -
Physical
Legacy - we've done it poorly so long , it's accepted
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Sounds as signifiers
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Reflection: Insulin Pump noises - I really wish other manufacturers would stop using the same tones!