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Game Theory (Probability theory (Sample space, Events, The concept of…
Game Theory
Linear programming
Linear Algebra
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Vectors
Vectors, matrices and tensors
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Analytic Geometry
Lines, planes and their equations
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Discrete mathematics
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Combinatorics
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Combinatorial principles
(including rule of product [multiplication principle], rule of sum [addition principle], Inclusion–exclusion principle)
Graph theory
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Paths, cycles and connectivity
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Graph [Simple graph, ordinary graph]
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