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Game theory (Assumption (Timing, Conflicting Goals, Players, Repetition,…
Game theory
Assumption
Timing
Conflicting Goals
Players
Repetition
Payoffs
Information Availability
Applications
Game Playing
Economics
Mathematics
Biology
Logic
Types
finite/infinite strategies
perfect/imperfect integration
simultaneous/non simultaneous
Zero sum and non zero sum
Co-operative and non co-operative
Examples
Tic-Tac-Toe
Speed Dating
Minecraft
Computer Chess
Key Elements
Strategies
rationality
Players
payoffs
Strategy
Mixed Strategy
Graphical Method
Matrix Method
Algebraic Method
Arithmetic Method
Pure Strategy
MinMax Principle
MaxMin Principle