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3D (esthetique (maillage propre, lighting "coherent",…
3D
esthetique
maillage propre
lighting "coherent"
texturing/shading
parametres rendu
cadrage
technique
modelisation
poly
splines
nurbs
lighting
vray lights
HDRI
photometrics
rendu
passes
GI
general settings
shading
opacity
diffuse
blend
reflexion
refraction
bump
normal
texturing
procedural
manuel
tiling
canaux
normals
conception
recherche de forme
reproduction d'après photo
modelisation en volume d'un plan