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New Media and Digital Culture (The Gaze: Daniel Chandler (-Key feature is…
New Media and Digital Culture
Google Knowing:
-Google distributes info, not create it where we as users need to be careful to differentiate the good vs. bad info and which sources to trust.
-The most important factor when determining if our beliefs are reliable is our coherence and incoherence detection.
-Most knowledge is acquired online and the internet is the foundation where Google is the mouth of which it flows.
-We tend to follow the crowd on social media over our own thoughts and immaturity leads to lack to think for oneself.
The Digital Age:
-Having instruction while reading helps you gather the important info, where w/o instruction everything becomes too crowded.
-Social media data is a valuable source for social behavior, political actions, and public health trends.
-Described as the equilibrium b/w managing our personal memory and assuming responsibility for collective memory.
-The digital age consists of skepticism, trustworthiness, and responsibility in usage.
-Companies arrange handoffs to public institutions to preserve commercially owned digital content.
Shaping of Technologies: Jiyan Wei
-The ordinary online user has become more influential on shaping and innovating our society.
-4 ways to be innovative consist of designing , creating new practices, widespread creative design, and new pattern.
-Determinism projects a profound significance in the way technology influences society.
-Market driven agencies learn about how technologies are consumed by ordinary users through conversion.
-Domestication us anticipated in design and design is completed in domestication.
New Media :
-Has a huge impact on economics, politics, and exchange of ideas.
-The definition for New Media frequently changes due to the rapid evolution of technology.
-Consists of hyperlinking, nesting, and privacy concerns. Too much technology use could negatively effect you.
-Most technologies are described as "new media" because of them being manipulative, dense, networkable, compressible, and interactive.
The Gaze: Daniel Chandler
-Key feature is when object of the gaze is not aware of current viewer. Ex) photographic, filmic, televisual texts, or figurative graphic art.
-The gaze= mode of viewing reflecting a gendered code of desire.
-Referred to as both the ways in which viewers look at images of people visually and to the gaze of visual texts.
-Trevor Milum describes the forms of attention and categorized relationships . Ex) actors look at reader, women w/ other women look into the middle where as women alone look directly at the people.
-Sharp is the focus on other persons eyes, clear is the focus about others' head and face, and peripheral is when others are in the field of vision but not focused on head/face.
-Close up shots focus on the persons feelings or reactions which lead to an increase in attention and involvement.
Is Technology Making People Less Sociable?:
-We spend too spend time on superficial connections online and not enough time/effort into real-life connections and relationships.
-Contacting others through social media expresses little effort to connect where reaching out to people in person shows you really care to connect w/ them.
-Larry Rosen states that technology is distracting us from our real world relationships.
-We need to learn how to check our social media less often to make more time w/ face-to-face conversations and relationships.
Does the Internet Make You Smarter?: Clay Shirky
-Open source software is critical to the spread of the web.
-Average quality falls rapidly when media becomes more abundant.
-Our ability to link together lets us use our cognitive surplus which can create positive effects but we cannot misuse/overuse them.
-There is a copious amount of pointless throwaway info on the web people have to stay away from. The info that is proven to be valid will survive into the future.
-New norms that were built after print lead to the collapse of previous inventions like the printing press for example.
-We are experimenting new ways of using a medium which changes distribution to freedom of press, speech, and assembly.
Bored and Brilliant: WNYC, New Tech City
-Our smartphones are similar to a power too, can be extremely useful but potentially dangerous if not used correctly.
-People become afraid when they're away from their phones and we lose our potential to come up w/ creative ideas when bored.
-Boredom helps our autobiographical planning that leads to our thoughts turning inwards which is natural and very important when mind-wandering.
-John Smallwood, a neuro scientist describes how our brain mind-wanders when we're bored which actually leads to an increase in creativity.
Everyone has issues w/ their smartphones/ the internet and need to learn how to be away from them.
The Digital Degree:
-Most universities view online education as an addition to traditional degree courses rather than being a replacement.
-Many prestigious universities, like Oxford and Cambridge, declined to use these new platforms and stay w/ their traditional learning.
-Due to an explosion in online learning, much of it being free, results in almost any person w/ internet access able to retain this info and learn.
-A copious amount of universities are adding digital classes to their syllabuses.
-The fear w/ online courses is that students will have other people do their work which is cheating.
A Brief History of Liberal Education:
-The ability to make a good living is the result from studying the arts of rhetoric, language, and morality.
-Education is split b/w science (rhetoric) and humanities (practical).
-The invention of democracy lead to the innovation of education where liberal meaning free men.
-Most research took place outside of universities in the past where as most research in the present are done within universities.
-The greatest shift in liberal education over the past century is the downgrading of subjects in science and technology