Lindsays Mindmap DCD 231 :

Module 3

Module 1

Module 6

Module 4

Module 5

Module 2

New Media

The medium is the message

What is New Media?

Marshall McLuhan

Media convergence

Broad term in media studies that emerged in the latter part of the 20th century. Mass communication using digital technology.

Technological

Industrial

Google Knowing

The digital divide

Mastering Memory

Google knowing is so normal that not using it would seem to be out of the ordinary.

Google-Knowing helps describe how we acquire information and knowledge via the testimony machine of the internet

The social divide

James McCarthy

Discuss the private and public institutions among the digital world.

The Gaze

Social shaping technology

Film analysis and approaches

Daniel Chandler explains what the gaze really is.

‘The gaze’ sometimes is referred to the look

Technological determinism

4 levels of meaning

The movie "Her"

Social Network

Social debate (Rosen and Hampton)

Bored & Brilliant

Mind wandering the capacity to think in all our surroundings

Thoughts and reasonings on whether technology is making people become more or less social

Social networks build relationships allowing others to connect through a digital world

What is a video game?

Players

Virtual reality

Video games

Violence

Games, Learning, & Literacy
(James Paul Gee)

Developers Publisher
Distributor
Retailers & companies
consumers (buyers)

Immerse oneself in a video game allowing to make anything someone wants the way they want it

New media & Higher education

Online classes benefits & Drawbacks

5 P's

Digital Degree

Challenges Universities with access to massive open online courses

Lower the price
More convenient

Praticale
Personal
Policy
Philosophical
Pedagogical

global village

The world is viewed as a community in which distance and isolation have been dramatically reduced by electronic media

Marvel App

Scientist who talks about the importance of understanding how to use technology in the future

The use of technology has redefined ourselves in such a way that our immediate sensory perceptions and relationships are diminished.

Connected but alone

people in society have the urge to check their phones to try and stay connect.

John Locke

Philosopher and founding figure of the Enlightenment

Created "Park Now" app

3 types of approaches

Idea that language and structures limit and determine human knowledge.

Processes such as categorization, memory, and perception

Spectator’s: gaze of the viewer at an image of a person
Intra-diegetic: gaze of the viewer at an image of a person
look of the camera: The directors gaze

Referential: refers directly to things that happen in the plot

Implicit: less obvious

Explicit: moral of the story

Symptomatic *: broad context

Formalist: looks at the structure and form of film

Realist: examines how a film represents reality

Contextualist: analysis considers the film as part of a broader context

Rosen believes that technology is making people less sociable disconnecting us from the real world

Hampton believes technology is making society more social

The internet debate

Shirky, Carr, and Poundstone debate whether the internet is making us smarter, dumber, or causing ignorance.

Poundstone believes the internet is making us Ignorant

Shirky argues that the internet makes people smarter

Carr thinks the internet makes us lose focus

Mark Zuckerberg created the social network know today as Facebook

Volent media causes effects such as aggression, desensitization, and fear

False accusation since all media consumers are not violent, but some are based on the certain types of game

Types of VR headsets
Google carboard
HTC Vive

Augmented Reality

Extend the human mind and senses one's body using a digital device.

Video game tempts us to solve the problems and get to the end verse forced learning something that we don't want to learn

Forget or do assignments
Not retaining knowledge

Online classes are beginning to grow at Universities

Social & Tectal