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GameModel (ENEMY_PIECE, BLACK_PIECE, WHITE_PIECE, SUGGESTION_PIECE, BOARD…
GameModel
ENEMY_PIECE
BLACK_PIECE
WHITE_PIECE
SUGGESTION_PIECE
BOARD_SIZE
turn
state
currentMove
gameBoard
caretaker
blackPlayer
whitePlayer
GameModel
getValidMove
getValidMoves
getGameBoard
updateGame
updatePoints
updateGameState
updateTurn
verifySpecialEnding
getPieceAt
getCurrentMoves
makeMove
getCurrentPlayer
getNonCurrentPlayer
getBlackPoints
getWhitePoints
isOver
saveState
setPreviousState
undoMove