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The Role of E-Learning in Arts and Cultural Heritage Education (Computer…
The Role of E-Learning in Arts and Cultural Heritage Education
DEFINITION
Arts and cultural heritage education is a communication process that grounds on the joyful and intense engagement with artworks, cultural artefacts, cultural values, and symbol systems.
Personal arts and cultural heritage education is given whenever direct interaction between arts or cultural heritage educators and the audience is possible.
Technologically-mediated arts and cultural heritage education summarises all facilities that do not involve a human presenter in the communication process between an object and a recipient.
E-Learning and technology enhanced learning
E-learning is defined as thoselearning processes that are at least partially supported or facilitated by information and communication technologies (ICT).
the term defines a super-set for all approaches that utilise ICT for instruction, training, and education.
order to broaden the perspective on the role of ICT for learning processes, the term “technology enhanced learning” (TEL) has been introduced (Heeter 1999; Miller 1998).
The use of ICT in arts and cultural heritage education
Using digital technologies is not new to cultural institutions. Most applications are in the domains of digitisation of collections or of making their digital repositories accessible to the public.
t appears that ICT is well established in museums. Application of ICT within arts and cultural heritage education is to be expected, because of the relevance of educational activities in these institutions
Acoustic guiding systems
Guided tours are the most popular education services in museums, galleries, exhibition halls, and archives. Scientific personnel, specially trained guides or museum educators are usually responsible for guiding visitors through the institution.
Computer based visitor information systems
These systems are used similarly as printed information material or information texts displayed at the exhibition room's walls.
Mobile computing devices
Providing contextualised information on a personal digital assistant (PDA)combines the embedded contents of multi-media terminals with the personalisation of audio guides.
Multi-media terminals
many institutions, various interactive systems can be found in the exhibition room.7These systems extend the visitors’ experience by making it more active.
Virtual spaces
Visitors can explore virtual 3D spaces as if they were real.This application is used for presenting not yet existing orirrecoverable rooms9, buildings,and places, but also to explore abstract and very complex information
Internet presentation
Cultural Institutions use the internet for presenting themselves and their activitiesthrough websites.