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Game (SS13 (What makes it good? (Communication (Status Text (PlayerName…
Game
SS13
What makes it good?
Good setting
Space Station
Lots of interesting jobs and positions
All have access to unique and interesting items
Lots of things that can go wrong
Aliens
Holes in hull
No oxygen
Adds reliance on items like oxygen canister
Can be replaced with poison
Gas Mechanics/Oxygen not included :!?:
Electrical hazards
Terrorist attack
Meteor Showers
Lots of different possible game objectives
Possible alternatives?
:star:
School
University
#
Lots of professions
wacky science positions
No gas component/lack of oxygen :warning:
Controversial
Hogwarts like magic school
#
Lots of cool things to do with magic :
Flexible
Interesting professions
No clear Objective
Not as sandboxy as a space station :warning:
Ship/Submarine
Good objectives
#
Prevent terrorist attack from sinking boat
Get to destination safely
Quite a few professions
A little less flexible
Science is a little less wacky in this setting
No gene splicing type stuff
Has the lack of oxygen component but with flooding.
#
Not as sandboxy as a space station :warning:
What else :question:
Aeroplane
Good objectives
Too simple?
Not many unique professions
Basic terrorist attack vibe
Easy to create
Steam powered aeroplane
#
Steampunk aethetic
A little more unique
More professions maybe
Orient Express like unique passengers
Not as sandboxy as a space station :warning:
**Steam Train
#
Good objectives
Linear map
Not as sandboxy as a space station :warning:
Communication
Different forms of communication
Proximity based communication
Status Text
PlayerName let out a grunt
You feel nauseous
Content
Item combinations
Sandbox like
Lots of inventory slots