The Role Of E-learning in Arts And Culturing Education (The first group …
The Role Of E-learning in Arts And Culturing Education
Arts and cultural heritage education is a communication process that grounds on the joyful and intense engagement with artworks, cultural artefacts, cultural values, and symbol systems.
Arts and cultural heritage education mainly takes place in museums, galleries, exhibition halls, and archives and is an approach to stimulate the visitors’ awareness of foreign ideas, to support accessibility to not so well known domains, and to foster the ability to creative thinking and acting.
E-learning is defined as those learning processes that are at least partially supported or facilitated by information and communication technologies (ICT).
The term defines a super-set for all approaches that utilise ICT for instruction, training, and education
Using digital technologies is not new to cultural institutions. Most applications are in the domains of digitisation of collections or of making their digital repositories accessible to the public.
These applications are usually independent from the educational activities of these institutions. Additionally, abroad spectrum of digital information and educational tools and services are found
The first group of e-learning solutions are acoustic guiding systems, the second group computer based visitor information systems, and the third group Internet presentations
Acoustic guiding system
Guided tours are the most popular education services in museums, galleries, exhibition halls, and archives. Scientific personnel, specially trained guides or museum educators are usually responsible for guiding visitors through the institution
In addition to this personal mediation, many institutions have access to acoustic guiding systems. In most institutions is the old fashioned portable CD player replaced by the digital audio guide for guiding visitors through the exhibition room.
This device can be integrated with other services and provides new opportunities for visitors.
Computer based visitor information system
Visitor information systems extend information that is already present in the exhibition room.
These systems are used similarly as printed information material or information texts displayed at the exhibition room's walls. Unlike acoustic guiding systems, these systems give access to multimedia. Three different types of such systems were found: a) mobile computing devices, b) multi-media terminals,and c) Virtual spaces.
Cultural Institutions use the internet for presenting themselves and their activities through websites. With respect to arts and cultural heritage education, three main tendencies were identified: a)virtual museums and virtual archives, b) e-learning environments, and c) games and quizzes
Analysing The Status Quo
Like personal arts and cultural heritage education, its digital forms are limited by the constraints of the exhibition and the surrounding facilities. Digitalisation allows cultural institutions to develop more flexible approaches for their educational activities within and beyond the institution’s physical boundaries.