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DCD 231 (Module 5: Games Technology, Industry, Culture. (Chapter 6 Lecture…
DCD 231
Module 5: Games Technology, Industry, Culture.
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Augmented Reality
"'we need to do as a community, is really try and make an effort to imagine how we can create this new reality in a way that extends the human experience, instead of gamifying our reality or cluttering it with digital information'" (Gribetz, 4:13)
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Games, Learning, & Literacy
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