The quintessential aberrations are aboleths, beholders,
mind flayers, and slaadi.
Beasts include all varieties of ordinary
animals, dinosaurs, and giant versions of animals.
Celestials are good by nature, Celestials include
angels, couatls, and pegasi.
Constructs are made, not born. Golems are the
True dragons, including the
good metallic dragons and the evil chromatic dragons,
are highly intelligent and have innate magic. Also in this
category are creatures distantly related to true dragons,
but less powerful, less intelligent, and less magical, such
as wyverns and pseudodragons.
Elementals are creatures native to the elemental
planes. The races of genies, including djinn and efreet, form the most important civilizations on the elemental planes.
Other elemental creatures include azers, invisible
stalkers, and water weirds.
Fey dwell in twilight groves and misty forests.
In some worlds, they are closely tied to the Feywild, also
called the Plane of Faerie. Fey include dryads, pixies, and satyrs.
Fiends are creatures of wickedness that are native
to the Lower Planes. Fiends include demons, devils, hell
hounds, rakshasas, and yugoloths.
Giants tower over humans and their kind. The six varieties of
true giant are hill giants, stone giants, frost giants, fire
giants, cloud giants, and storm giants. Besides these,
creatures such as ogres and trolls are giants.
The most common humanoid races are: humans,
dwarves, elves, and halflings. Almost as numerous but
far more savage and brutal goblinoids (goblins, hobgoblins, and
bugbears), orcs, gnolls, lizardfolk, and kobolds.
Monstrosities are monsters in the strictest sense
frightening creatures that are not ordinary, not truly
natural, and almost never benign. Some are the
results of magical experimentation gone awry (such
as owlbears), and others are the product of terrible
curses (including minotaurs and yuan-ti
Oozes are gelatinous creatures that rarely have a
fixed shape. Black puddings and gelatinous cubes are among the most recognizable oozes.
Plants in this context are vegetable creatures, not
ordinary flora. The quintessential plants are the
shambling mound and the treant. Fungal creatures
such as the gas spore and the myconid also fall into
Undead are once-living creatures brought to a
horrifying state of undeath through the practice of
necromantic magic or some unholy curse. Undead
include walking corpses, such as vampires and zombies,
as well as bodiless spirits, such as ghosts and specters.