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Mine action sequence (A.4 Jumping (When he reaches the end of the rails…
Mine action sequence
A.4 Jumping
- When he reaches the end of the rails and starts moving through jumping spot camera quickly moves from the left to the right in quick manner to represent jump in fast manner.
- In new cut we show in far away viking how he observes mine cart in the air and how it will not reach objective.
- In dramatic manner he vertically from top to bottom sadly looks down as he knows that hes friend is long gone. But then he slowly starts doing the same vertical maneuver using bayhem A.2/3 rules.
- Next cut shows viking climbing on top of the rocket and detaching rocket.
- Next cut show him successfully flying away from mine cart but this sequence is interrupted by second rocket that flies past away from him and explodes in the distance. Add camera shake and follow the rocket that flew right past him. Also use bayhem B.1 rule where he focuses on his rocket and his focus is interrupted by really big missile flying by (that means missile size should be increased artificially and faked)
- In next cut where camera is near main character we see him meeting explosion shock wave and sent flying away to far distances.
A.3 turning on boosters
- Next cut shows destroyed rails in not that far distance. Camera in slow motion spinning from right to left shows firstly destroyed rails floating in space and then the characters reaction.
- Quick cut to him realizing that he has rockets and turning them on. He punches rockets and boost activates in all kinds of explosives.
- Next cut shows not from the front but from the right how fast he passes rail debris.
- Next cut show how he gets close to jump point in the far distance of the rails. Use camera shake.
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