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Boom Beat (Mechanisms (Crank, Lever, Button, Pulley, Twist, Pump, Switch,…
Boom Beat
Mechanisms
Crank
Lever
Button
Pulley
Twist
Pump
Switch
Gear Twist
Gameplay
Speeding up as game goes on
Difficulties with different numbers of mechanisms
Mechanisms trigger firework and sounds
Commands told to the player
Features
Leaderboard
Local
Pre-set names to populate list and give goal to beat
Online
Filtered naming as the game is for all ages
Displayed at the end of the game
Score saved a ushort to save space
Firework display
Game modes
Endless
3-strike system
Commands speed up as gameplay progresses
Non-stop gameplay
Level-based
Would use a multiplier based on combo
Pre-set chain of actions the player could learn
No strike system
Multiple levels
Bronze/silver/gold scoring
Bronze required for progression
Separate scoreboards to endless
Environment
Menu
Main Menu
Projector screen dropdown
Interaction through mechanisms
Strikes
Simple small screen showing red X's
X-Factor style
Directly in front of player
Score
Small screen showing simple number
To the side left/right
Booth
Semi-circle round player
Mechanisms are block colours
Booth has both high and low sections
Surrounding Area
Booth is located in room level to stage
Player can see outside world through large window at front
Through window is stage where fireworks are
Un-detailed crowd can be seen