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Jolly Phonics: Adventure Islands (Island 1: s, a, t, p, i, n (Island 2: c,…
Jolly Phonics: Adventure Islands
Choose your Avatar: Snake, Bee, or Mouse are the three friends that Jolly Phonics uses in their stories, so it is only fitting that they be used in the game. Each avatar will start out small and plain, and will grow in size and ability as the game progresses.
Each avatar will have an inventory of abilities and items that they have earned along the way. Each of those skills and abilities will be formed of letters that the player has learned how to recognize and pronounce through playing the game.
Scoreboard
Island 1: s, a, t, p, i, n
Island 2: c, k, e, h, r, m, d
Island 3: g, o, u, l, f, b
Island 4: ai, j, oa, ie, ee, or
Island 5: z, w, ng, v, oo
Island 6: y , x, ch, sh, th
Island 7: qu, ou, oi, ue , er, ar
Island 8: blending CVC's
Island 9: blending CCVC's
1 more item...
The first letter the player comes to is
s
. In this level, the object is to scare the snake to make him hiss. The player uses the mouse or the touch screen to try and stab the snake with a stick as he slithers across the screen. Once the snake hisses 5 times, they avatar can move on to the next letter.
The next letter is
a
. In this level the player must try and hit as many ants as he/she can with apples as the ants crawl around the screen. The ants make the a sound every time one is hit. Once the enough ants are hit, then the player moves on to the next letter.
The next letter is
t
. In the mini-game, the player must beat the computer in a game of tennis. The ball makes a
t
sound every time it is hit. Once the player has won this game, he/she is given the first word
"sat."
A short animation of a people and animals sitting down is shown. The player must speak into the microphone each sound and then successfully pronounce the word to move on to the next letter.
The next letter is
i
. In this level, the goal is to spill ink on the mouse as it runs across the desk. Every time the mouse is hit, it squeaks the sound of the letter i. After enough times, onto the next letter.
The next letter is
p
. In this level, the goal is to pop as many bubbles as possible as they float down from the top of the screen. The bubbles speed up as more and more balloons are popped and make the "p" sound each time they are popped. The game starts over after too many bubbles hit the floor and ends when the player pops a certain amount of bubbles. After the game the player's avatar gains the ability to
spit
and
tap
its tail. :
The final level of Island 1 is
n
. In this level, the player must fly the airplane through an obstacle course of giant letter n's. Once the player successfully flies through 10 n's, then the game is over and the player receives a
pin
, a
pan
, and a
tin
for his avatar and the ability to
spin
. The next level is the boss.
The boss of this island is the evil letter bandit. The computer will make a sound and the player must choose the correct letter before the letter bandit can steal them. Too many mistakes and the player must repeat the game which earned him/her the letter that was stolen. Once the boss is defeated, the
ant
friend is freed and the player moves on to island 2.
Begin your letter sound voyage:Set sail for adventure
Evolution! Level 2 of avatar
Get back on the boat for your blending voyage: Set sail for adventure
Get back on the boat for your spelling voyage: Set sail for adventure