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Module 2: Digital Wisdom (Technology Defined (Per Susan White (Artifacts…
Module 2: Digital Wisdom
Technology Defined
Per Susan White
Artifacts produced
Computer
Software
Process to produce artifacts
Human skills
Manufacturing infrastructure
Cultural structures
"Technoculture"
Social motivation
Per Ian Barbour
Applied knowledge
Systems of people and machines
Per Rudi Volti
Knowledge-based system
Physical manifestation
For specific goals
Per Campbell & Garner
Instrumental approach
Tech as tool
Communication method
Cultural approach
Social influence
Process of communication
Per Stephen Monsma
Cultural activity
Called to be 'formers of culture'
Web of relationships
Religions and tradition
Biblical technology
Bible as technology
Influenced by culture
Created artifact
History
Oral tradition
Written text
Furthered Christianity
Favored learned men
Writing = power
Religion codified
Reproducible by illiterate
Gutenberg printing press
Public literacy
Spread faith
Multiple translations
Dominant medium
Led to individual interpretation
Francis Bacon
Theological virtues of technology
Can relieve suffering
Christian Responses
Optimistic
Overall improvement
Access to information
Labor-savings
Entertainment
Productivity
Increased mobility
Discipleship
Matthew 28:18-20
Acts 1:7-8
Mission opportunities
In own community
To unreached peoples
Pessimistic
Loss of individuality
Mass production
Dehumanizing social media
Imposed on society
Too powerful
Done out of public eye
Myth of choice
Adapt or be marginalized
Magnified problems
Ambiguous
Nature of tool
What is intent
What is consequence
Weighs pros/cons
Spiritual sense
Can build up
Can divert
Ribble/Miller on Teens and Technology
Pew Research 2011
95% ages 12-17 online
80% use social media
Cyberbullying
Statistics
13% caused fear at school
22% ended a friendship
25% interaction online led to physical altercation
Perceived anonymity
Emboldens teens to harm
Wider audience
Stranger bullying
Empathy
Teens 40% less empathetic
Causes?
Social Media
Dehumanizing of others
Violent media desensitizes
Larger audience
Digital Citizenship
Respect
Digital equity
Copyright/Fair Use
Empathy
Educate
Respectful communication
Know when to share what content
Digital literacy
Protect personal and financial info
Protect
Report if uncomfortable
Digital security
Balance online and real life
Future of Humanity
Enhanced Humans
Increased cognitive power
Digital libraries
Past experiences
Recorded history
Enhance innate capabilities
Memory - electronic storage
Analysis - explore implications
Judgement - decision making tools
Benefits
Broad data set
Searchable data
Eternal memory
Scientific conclusions w/o experiments
Imaginative capacity increased
Insight into others
Cognitive demands
Digital wisdom
Traditional wisdom
Solution to problems
Consideration of issues
New wisdom
Mind + digital tools
Unenhanced Humans
Limitations
Fixed processing power
Limited data set
Inaccurate assumptions
5-senses
Can't see multiple perspectives
Emotional vs rational
Limited memory