lego4scrum

  1. About Scrum

Whys of Scrum 20 min.

Scrum framework 10 min.

Large Scaled Scrum frameworks 20 min.

LeSS principles and some details

Complecity thinking

Whys of roles

Cerimonies

Artifacts

Adaptive thinking

  1. Forming the teams and selecting roles

Teams selecting Scrum Masters few min.

Make a list of the key responsabilities

  1. Product vision

Start-up incubator for passionate geeks aka Silicon Village 10 min.

Several weeks

Warm season

Each team like living independently

Common areas to socialize

Stay to produce their early working products

Need full speed working infrastructure

Investors come over weekly for a big product review

Personas

Inventors

Investors

Geeks

Founders

Creators

Rich and busy people

Staff employees

Helicopters

Short periods

Serve the city

Creating shared understanding

User Story Mapping

Identify users # 5/7 min.

Mapping user tasks and user journeys 15 min. uploaded image

Prioritize on personas

Imagine a day in life from the arrival of an inventors

PO polls and write verbs from the class

PO challenges the assumptions about the users

Team of 4-6 people

Self selection by the team

Ideating backlog items 7 min.

Diverging

Come up with a list of features

Delegated to the participants

Converging (unrefined backlog)

Maximize outcome, minimize output

Define 3 releases putting 3 lanes on the map

R1: MVP

R2: Higher quality of service

R3: Scaling up

Backlog refinement

PO provides a brief of the essential details 5 min.

Fast-and-dirty joint estimation round

Detailed refinement of individual backlog items 15-20 min.

Wishes and constraints

Magical estimates

Triangulation board (Fibonacci up to 20 or t-shirt sizes)

Agree on a sample estimate (e.g. simple to build but not trivial)

Assign 2 o 3 points to the sample

Silent sorting 2 min.

Poker Planning by each team pulling out stories

Prioritizing the backlog

Short break

PO takes a photo of the board

PO arranges backlog item based on his perception of business priorities

Discussion with the teams

  1. Building the product

Multi-team joint sprint planning 3 min.

Landscape-specific first (help to understand the plan of the city)

ASAP How to build properly simple elements

Build more complex stuff

Additional things (shop, dining hall, etc.)

Each team pulls items from a shared Product Backlog into his Sprint Backlog

Scrum Masters don't plan!

2-3 representatives from each team move the cards and build the plans

Forecasting vs. Commitment

Commitment is internal: team members - to each other

Forecasting is external: teams - to the world

Confidence voting

Scrum Masters here are good helpers

Fist-of-five

Eventually re-planning of the Sprint Backlog

Building an increment

Short Sprints of 7-8 minutes to maximize fostering and learning

Reviewing an increment

Where is my city?!?

Deployment and integration

Deployment environment emerges

Late integration comes with a price

Inspect and adapt (not inspect and accept)

PO increases the level of collaboration asking questions

Add concrete todo's into the backlog

Retrospecting the process

Overall retrospective 5 min.

Team's retrospectives

Scrum Master facilitates the team's retrospective

Standing rather then sitting

Visualize progress

Fixed scope

Fixed time

How many more sprints we need to deliver given feature set

How many PBI are we forecasting to be done by this time (e.g. 3 sprints)

Few minutes for a quick internal team's retrospective

Burn-down chart with the help of Scrum Masters

Optimizing the whole avoiding local optimizations

Poll the teams to share key learnings

Raise the level of discussion to focus on the overall organization

Planning next sprint #

  1. Debrief

Discussions from product to process

Draw an overall simulation timeline

What helped us in the end despite all the unknowns and limiting constraints build this great product?

Which process elements were the most valuable?

Which were the least?

If we were to run this simulation again from scratch, what would you differently and why?