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Gamer Speak uploaded image (Studies say: (http://www.jstor…
Gamer Speak
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Typed
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Standard sentence structure, grammar, and overall language use; due gaming being privilege activity of economically stable and educated people. Full sentences
Spoken
Both
use of phatic marker: "lul", "kek", "lmao", "pogchamp", "wtf"
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Neologisms - newly coined words - are created all the time by LOL users, and the wider gaming community.
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Wide range in creating new words, much similar to "souping"
Individual dependent, trends set by popularised specific people: teenage population, easily manipulated
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The fan base of these people is easily affected by what these idolised people do. They are considered, cool, idiotic or for various other reasons worthy of imitating.
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Professional Scene with Spoken Language
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5 v 5 multiplayer in 20 - 50 minute games, objective, strategy and teamwork based game
Multimodality
Promotion of online culture, videos, memes, and audio effects
nature of the violent act itself, the context in which the
violence occurs, the traits of the victims, and the consequence of the act."
use of
derogatory language; while not essential to
integral style; (male) players' commitment to the activity
Prejudice Attitudes
humiliating , and often humorous 'banter' towards a player
"Perhaps more problematic than the presentation of violence is the apparent centrality of sexist, racist, and otherwise abusive epithets deployed routinely and seemingly unreflectively as part of the everyday language of interaction in multiplayer games."
"Highly socially interactive environments" in which social interactions form a considerable element in player enjoyment.
LOL is make believe, separated from the real world . So to play it is to cross some threshold - into a world of special knowledge and a distinctive lexicon (e.g noob, spawn, teabag, frag).
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