Please enable JavaScript.
Coggle requires JavaScript to display documents.
Exhibition-making Models (Use of Process Models in Practice (Problems with…
Exhibition-making Models
Team Approach to Exhibition Making
As a team:
Establish shared goals and objectives
Share and balance authority and responsibility
Reach agreement
Three kinds of expertise and responsibilities:
Curator:
Creating overall concept of the exhibition
Designer:
Creating visual appearance and coherence of the exhibition
Educator:
Link between the content of the exhibition and the museum audience.
From
linear
to
team
model
Committee
> guides an exhibition
Team
> works to create an exhibition
Current Exhibition-making Models
Exhibition-making approach
Client:
(director) Provides overall landscape for exhibit efforts.
Gives a final approval.
Content specialist:
(curator, researcher) Provides content and assure the accuracy of that content.
Designer:
How to design the exhibition, What props will be used in the exhibition
Content interpreter:
(educator, developer) The content must be translated for visitors to best understand
Project manager:
Takes care of budget and schedule
Developer Model
Exhibition developer:
has authority and responsibility for the project
reports to the client
understand working with different people and especially the curator
Characteristics of exhibition developers:
design
psychology
collaborative
open-ended
set goals
One person is in charge:
Exhibition developer
Broker Model
Two people share authority and responsibility:
Designer and Exhibition Developer
Project Manager (BROKER)
handles administrative tasks
keeping the project on track
Use of Process Models in Practice
Most teams have 5 members:
designer, educator, curator, executive and interpreter.
Problems with Team
1. Time:
"Agreement" takes amount of time
2. Schedules:
Schedule delays
3. Uniformity:
with the same cast of characters on the team, many exhibitions look the same.
4. Quality:
Cannot confirm that exhibitions created by team are better than by a single individual with help from others.
Developer model in 3 situations
Brought in an external senior exhibition developer
New museum or major renovation
Museums need to take into account communities
3 stages of developing audience input
Before design: Concept assessment
During design: Prototyping
Post-installation: Evaluation