InstructionalDesign Technology*
4.Who is an Instructional Designer ❓
(At least 5 general roles)
What is IDT❓
2. *What are the essential
element of IDT ❓*
IDT is the process of designing instruction in a systematic fashion in order to achieve the goals of the instruction
Is the the theory and practice of design, development, utilization, management and evaluation of process and resources for learning (AECT,1994)
6. Explain the Five
Domain/ Area of IDT :
3. What are 2 types of Domains of Learning Outcome ❓
It is a systematic process
5. Provide 5 roles of an Instructional Technologist (IDs/IST/ISDs) of Educational Institution
Benjamin Bloom (1956)
Robert Gagne(1965)
Assesing human characteristics
Conducting process and product evaluation
Applying learning theory into instructional design
Building teams and managing projects
Designing instruction - including all the phases of activity from needs assessment to evaluation
Phsycomotor Learning
Affective Learning
Cognitive Learning
Verbal Infromation
Intelectual Skills
Phsycomotor skills
Attititudes
Cognitive Strategies
Is a systematic, practical application of current educational research and learning theories, by means of the most appropriate technologies, in the pursuit of effective learning experiences
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Integrating technology into the curricula of various grade levels from elementary school to collage - focus on how to use technology to assist different types of learners, including advance students, those with learning disablilities
Help integrate technologies, such as computers, hardware and software into educational settings.
Growing use of technology in classrooms
Develop instructional materials and products and assist in the technology-based redesign of courses
Design
Development
Utilization
Management
Evaluation
Based on scientific theory
Practical and useful application of learning theory
Uses appropriate technologyt
Purpose is to create effective learning experiences
To support and advise faculty in the development and delivery of quality instruction through effective and innovative use of range of establish and emerging educational technologies in face - to -face, blended and online courses
Involve planning for all aspect of the process of developing a solution to a learning problem
The actual creation of instructional materials and experiences, along with resulting products
Refer to use of processes and resources for learning
Refer to process for controlling instructional technology
Refer to process for determining the adequacy of instruction
thougt
knowledge
feelings
physical skills
actions
values