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Gaming Can Make A Better World Screen Shot 2018-11-20 at 8.42.26 PM (three…
Gaming Can Make A Better World
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If we want to solve problems like hunger, poverty, climate change, global conflict, obesity, I believe that we need to aspire to play games online for at least 21 billion hours a week, by the end of the next decade.
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Nobody wants to change how they live, just because it's good for the world, or because we're supposed to
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blissful productivity, the ability to weave a tight social fabric, this feeling of urgent optimism and the desire for epic meaning
Quest to Learn
Developing the School for Digital Kids
today’s kids are crafting learning identities—hybrid identities—for themselves that seemingly reject previously distinct modes of being
learners immerse themselves and take on the behaviors and identities endemic to particular domains of knowledge.
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developed new vocabularies, better understandings of geography, and more robust concepts of world history
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offer players realistic and situated experiences with the challenges of conducting environmental investigations—challenges that require complex thinking in search of dimensional and not “correct” answers, but rather “reasonable explanations
Knowledge domains,
a school,
a family,
the sport of soccer,
the disciplines of biology
computer science
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