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Game Idea (Rise of the Creation) (Visual style (Modern age ((Objects (Bins…
Game Idea (Rise of the Creation)
Visual style
Modern age
Objects
Bins
Benches
Crates
Cars
Constructions
Architecture
Developed
Some technology
Modern looking buildings
Terrain
Patches of grass
fields
gardens
Flat ground
paved concrete
Pavement
Roads
Car park
Dirty with litter
Future age
Objects
Screens
Futuristic constructions
Floating cars
Architecture
Lights
A lot of technology
Clean
Sci-fi like constructions
Terrain
High spec
Improved
Clean
No grass except for constructed gardens
Early age
.
Objects
Trees
rocks
Some constructions
Camp fire
hay bed
Architecture
Natural
Overgrown plants
Very un-developed
Constructions
made of natural resources
Wood
grass and hay
clay
Rock
rugged looking
terrain
Desert like wasteland
rocky ground
Grass land
Hilly in areas
Species
Character creation
body
features
Head
Perks
Increase of intelligence
Increase of discovery
Increase of money
Resistance to sickness
Can evolve and become more effective
Can be given jobs
Farmer
Nurse/Doctor
Miner
Constructor
Town development
Buildings
Business building
Farm
Hospital
Leisure attractions
Shops
Church/ Religious practice
Town hall
Aesthetic constructions
Smaller objects
places to sit
boxes
bins
signs
lights
Bigger constructions
Town clocks
Event areas
Parks
Goals and rewards
Rewards
Evolve the Species and their perks
Evolution in development age/era
Materials and money to help to do more
Unlocking new constructions
Goals
Create a living space for players spcies
Create a well induced and balanced town
Help species evolve
Give species jobs
Balance town development and species growth, development effecting species
Progress to unlock mopre constructions to therefore help species