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Substance Painter/Materiais (Criar DamageLayer (Only inColor/Rough/Heigh…
Substance Painter/Materiais
Couro Damaged
Criar BaseColorLayer
Fill em BColorL
__Only inColor
bnW spots 01 texture
Multiply 50%Opt
Pattern/Bump
Criar Pattern/BumpLayer
Only inColor/Heigh
* GrungeColorDamaged Texture
* GrungeColorDamaged Texture
Multiply 50%Opt
Dirt
Criar DirtLayer
Only inColor/Rough
Multiply 50%Opt
Add Mask
Generator Dirt
normal 25%Opt
Fill Layer
Multiply 60%Opt
* Grunge 001 Texture
Black in BaseColor
Damages
Criar DamageLayer
Only inColor/Rough/Heigh
White in BaseColor
0 in Roughness
Heigh aumentado pouco
Add Mask
Generator MaskEditor
BnW spots 01 texture01
Grunge Rust fine tex02
LinearDodge 10%Opt
Couro Damaged
Criar BaseColorLayer
Fill em BColorL
__Only inHeigh/Normal
Zerado_somente para tirar os relevos
Add Material_LeatherRough
in MaterilBase/Mode
Pattern/Bump
Criar Pattern/BumpLayer
Only inHeight/Normal
Height
* Grunge Leather Texture
Criar DamageLayer
Only inColor/Rough/Heigh
Cinsa médio in BaseColor
0 in Roughness
Heigh aumentado pouco
Add Mask
Generator MaskEditor
Moisture nise texture01
Filter
Warp
overlay
Dust
Only inColor/Rough/Heigh
Heigh aumentado pouco
0 in Roughness
Preto in BaseColor
Add Mask
Generator MaskEditor
BnW spot 02 texture01
Dirt 01 texture01
Multiply 30%Opt